Total War: WARHAMMER III

Total War: WARHAMMER III

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Lizardmen Priest - Yellow Line Skills
   
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Tags: mod
File Size
Posted
Updated
1.021 MB
17 Sep, 2022 @ 1:15pm
19 Oct, 2022 @ 11:42am
2 Change Notes ( view )

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Lizardmen Priest - Yellow Line Skills

In 1 collection by Muzual
Tiny Changes
22 items
Description
Lizardmen Priest Hero - Yellow Line Skills
Updated for 2.2.0 (Immortal Empires)
This mod adds the default hero combat skill line to the Skink Priest skill options.

This mod does not contain any unique balance changes and the skills added are the same as other melee-capable heroes.



Part of my Tiny Changes Collection

I have a similiar tiny change mod for other units! Check my workshop page. Here's the Cathay Alchemist:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2798715914



Check Out a Compilation of all Hero Unit Yellow Lines so far...
All of my Yellow Line skill mods so far are available as one combined pack here if you don't want many small mods!
4 Comments
Muzual  [author] 19 Oct, 2022 @ 11:47am 
Updated for 2.2.0 (Immortal Empires)
Fenrir4life 18 Sep, 2022 @ 7:50am 
I've noticed that most casters who get +MA and +MD skills have the lesser version, with ones from more martial factions tending to rely on their unique skills to give them more melee competence.
Muzual  [author] 18 Sep, 2022 @ 1:29am 
So far all these mods give the same set of skills but I have got a "does it fit review" on my list to do. I think some suit the +Armour starting skill that Empire Warrior Priests have
Fenrir4life 17 Sep, 2022 @ 3:02pm 
as casters, wouldn't Wild-eyed/Fervent be more appropriate than Deadly Blade/Hard To Hit?