Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Items (6)
Better Trade Screen
Gemaakt door astor
Introduction The goal of this mod is to improve the trade screens in Civilization VI and help manage and monitor running trade routes. NOTE CQUI AND HBUI USERS: This mod is already included in them, and may cause issues if you also use this mod. Main Featu...
Dootoon's AI
Gemaakt door dootoon
The latest version of Dootoon's AI, 'Dootoon's AI 2', has been released. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3066384676 It is a sister product Dootoon style balancing link. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=290934139...
Envoy Quest List
Gemaakt door Stack Man
Adds a screen that organizes and lists available City-State quests, available from a new launch bar button in the top left portion of the screen. Compatible with Unique District Icons. ...
Auto Queue
Gemaakt door Oni
Auto Queues repairs, buildings, and projects in your Cities. Here are the options you can change in their respective file : "AutoQueue_GameScript.lua" StartsEnabled : Cities start with AutoQueue enabled "AutoQueue_AddButton.lua" Idle_AddProject : When ther...
Make Them Count
Gemaakt door vonMort
Why? Because I haven't found a currently working experience modification for barbarians you can find my own here. What? Are you also annoyed by barbarians who ravage your lands but just don't give a proper reward when you win a battle? Would you like to fi...