Europa Universalis IV

Europa Universalis IV

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228.124 KB
5 Oct, 2022 @ 9:11am
9 May, 2024 @ 8:47am
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Description
Features

This mod adds a couple of new diplomatic actions to exchange your favors with countries for something else. Following the example of vanilla, AI is rather likely to accept them and you can only use them on one country before getting a cooldown of multiple years.

The new actions included are:
  • Improve Opinion
    • cost: 5 Favors
    • effect: target's opinion of your +50
  • Remove Rival
    • cost: 20 Favors
    • effect: make the target remove one of their rivals (pickable in an event)
  • Administrative Support
    • cost: 15 Favors
    • effect: gain 10 times the target's ruler's adm skill in adm power, target loses that power
  • Diplomatic Support
    • cost: 15 Favors
    • effect: gain 10 times the target's ruler's dip skill in dip power, target loses that power
  • Military Support
    • cost: 15 Favors
    • effect: gain 10 times the target's ruler's mil skill in mil power, target loses that power
  • Religious Support
    • cost: 10 Favors
    • effect: gain 25 Papal Influence/50 Church Power/25 Fervor (you and them must use one of these for the action to show up), target loses that power
  • Trade Favors for a General
    • cost: 50 Favors
    • effect: gain a general based on the army tradition of the target, target loses 10 army tradition
  • Revoke Gurantee
    • cost: 50 Favors
    • effect: make the target remove one of their guarantees (pickable in an event)

Localisation
  • English localisation included
  • German localisation included
  • French localisation included (English language)
  • Spanish localisation included (English language)

Compatibility
  • EU4 Version: 1.37
  • requires either The Cossacks or Leviathan DLC, since those add the favor mechanic
  • should be compatible with other mods that don't edit the guaranteeaction diplomatic action


If you find any bugs or have any suggestions, let me know in the comments.
34 Comments
Khronn 12 Feb @ 10:50pm 
Good mod!
arandomgamer23 5 Jan @ 7:05pm 
Are you still open to modding requests? I would like a mod which allows for historical friends and rivals to be set through diplomatic actions, similar to this mod:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3330145308&searchtext=historical+friend
LimonenZitrone  [author] 13 Oct, 2024 @ 1:19pm 
@Ark: Yes.
Ark 13 Oct, 2024 @ 10:22am 
Is it compatible with extended timeline?
RandomEdits 15 Mar, 2024 @ 5:17am 
I suppose that’s your decision to make.
LimonenZitrone  [author] 7 Mar, 2024 @ 8:59am 
@RandomEdits: I don’t want to block it on countries, but your usage. Just like vanilla does.
RandomEdits 7 Mar, 2024 @ 7:48am 
Also, I just looked at your code, it's a modifier based, correct? Why don't you give the modifier to the nation you're influencing? That way other nations would be blocked from influencing them, or need more flavors to influence them? I would code it myself, but I'm not that good at coding yet.
RandomEdits 7 Mar, 2024 @ 7:06am 
I like this, but can you remove global cooldown? It makes sense for individual countries to have a cooldown, but globally? That makes no sense, I'd like it to be limited to nation to nation. or at least make a separate version to remove global cooldown.
LimonenZitrone  [author] 23 Apr, 2023 @ 4:30am 
@💖⎛⎝Silver Knight⎠⎞: Sure. As for those suggestion it could be useful, I'll see how I can add that best.
@LimonenZitrone I might do an adaption for Anbennar mod and credit you if that's okay.

One option you might consider adding is lowering the target missionary power and increasing yours for a time, e.g. "sharing a priest" if you are the same religion, i think that would be a great addition to this. This could also be used for improved colonisation speed too.