Brotato

Brotato

71 ratings
Know Your Enemies
By Mortal
Each enemy has separate abilities, and they come in different 'wave-time' along the way.
The information that I present to you was brought from Wiki site [brotato.fandom.com], and probably will update from time to time.
  • In danger 3: all enemies are hitting stronger, and have more Max HP by 12%.
  • In danger 4: all enemies are hitting stronger, and have more Max HP by 26%.
  • In danger 5: all enemies are hitting stronger, and have more Max HP by 40%.
Additional HP/Damage Per Wave – always starts at the beginning of each run.*
"Unstoppable" means – This enemy cannot be affected by Knock-back ability at all!*

You can find names for enemies in Wiki as well, but I decided to grant them names of my own imagination.
Also, as a bonus – if you scroll all the way down, you will see the correct time each enemy attacks in which waves.

And here they are:
3
   
Award
Favorite
Favorited
Unfavorite
Enemy: Baby Alien
Stats:
  • Health: 3
  • Additional HP Per Wave: +2
  • Damage: 1
  • Additional Damage Per Wave: +0.6
  • Speed: 250
  • Coins Dropped: 1
  • Food Drop Rate: 1% Chance
  • Item Drop Rate: 1% Chance
  • Starting Wave: 1
  • Unique Abilities: None.
Enemy: Alien Dog
Stats:
  • Health: 1
  • Additional HP Per Wave: +1
  • Damage: 1
  • Additional Damage Per Wave: +0.6
  • Speed: 380
  • Coins Dropped: 1
  • Food Drop Rate: 2% Chance
  • Item Drop Rate: 3% Chance
  • Starting Wave: 2
  • Unique Abilities: None.
Enemy: Alien Farmer
Stats:
  • Health: 50 (125 in day 3)
  • Additional HP Per Wave: +25
  • Damage: 1
  • Additional Damage Per Wave: +0.85
  • Speed: 350
  • Coins Dropped: 8
  • Food Drop Rate: 100% Chance
  • Item Drop Rate: 100% Chance
  • Starting Wave: 3 (can only appear after 25s)
  • Unique Abilities: Dropping more Green.
Enemy: Fire Breather
Stats:
  • Health: 8 (12 in wave 4)
  • Additional HP Per Wave: +1
  • Damage: 1
  • Additional Damage Per Wave: +0.6
  • Speed: 200
  • Coins Dropped: 1
  • Food Drop Rate: 3% Chance
  • Item Drop Rate: 10% Chance
  • Starting Wave: 4
  • Unique Abilities: Shooting fireballs at you, Unstoppable.
Enemy: Racing Snail
Stats:
  • Health: 4
  • Additional HP Per Wave: +2.5
  • Damage: 1
  • Additional Damage Per Wave: +0.85
  • Speed: 400
  • Coins Dropped: 1
  • Food Drop Rate: 1% Chance
  • Item Drop Rate: 1% Chance
  • Starting Wave: Danger 0: 6, Danger 1-5: 3
  • Unique Abilities: Charging towards you very fast, Unstoppable.
Enemy: Dragophant
Stats:
  • Health: 15 (31 in wave 4)
  • Additional HP Per Wave: +4
  • Damage: 1
  • Additional Damage Per Wave: +0.85
  • Speed: 350
  • Coins Dropped: 2
  • Food Drop Rate: 1% Chance
  • Item Drop Rate: 1% Chance
  • Starting Wave - Danger 0: Never, Danger 1-5: 4
  • Unique Abilities: While taking damage, have a chance to spawn a slow fireball aimlessly.
Enemy: Alien Alpha
Stats:
  • Health: 10 (66 on wave 7)
  • Additional HP Per Wave: +8
  • Damage: 1
  • Additional Damage Per Wave: +0.85
  • Speed: 400
  • Coins Dropped: 2
  • Food Drop Rate: 3% Chance
  • Item Drop Rate: 3% Chance
  • Starting Wave - Danger 0: Never, Danger 1-5: 7
  • Unique Abilities: Healing up nearby enemies.
Enemy: Hornless Bull
Stats:
  • Health: 20 (108 in wave 8)
  • Additional HP Per Wave: +11
  • Damage: 2
  • Additional Damage Per Wave: +0.85
  • Speed: 300
  • Coins Dropped: 3
  • Food Drop Rate: 3% Chance
  • Item Drop Rate: 3% Chance
  • Starting Wave: 8
  • Unique Abilities: Charging towards you very fast, Unstoppable.
Enemy: Armored Leech
Stats:
  • Health: 10 (274 in wave 11)
  • Additional HP Per Wave: +24
  • Damage: 1
  • Additional Damage Per Wave: +1.2
  • Speed: 150 (max. 650)
  • Coins Dropped: 3
  • Food Drop Rate: 3% Chance
  • Item Drop Rate: 3% Chance
  • Starting Wave: 11
  • Unique Abilities: Accelerating movement speed.
Enemy: Alien Yeti
Stats:
  • Health: 8
  • Additional HP Per Wave: +3
  • Damage: 1
  • Additional Damage Per Wave: +1
  • Speed: 250
  • Coins Dropped: 1
  • Food Drop Rate: 1% Chance
  • Item Drop Rate: 1% Chance
  • Starting Wave - Danger 0: 13, Danger 1-5: 10
  • Unique Abilities: None.
Enemy: Spiked Bull
Stats:
  • Health: 35
  • Additional HP Per Wave: +23
  • Damage: 2
  • Additional Damage Per Wave: +1.15
  • Speed: 300
  • Coins Dropped: 3
  • Food Drop Rate: 3% Chance
  • Item Drop Rate: 3% Chance
  • Starting Wave - Danger 0: 13, Danger 1-5: 8
  • Unique Abilities: Charging towards you very fast, Unstoppable.
Enemy: Zooki
Stats:
  • Health: 10 (24 in wave 14)
  • Additional HP Per Wave: +1
  • Damage: 1
  • Additional Damage Per Wave: +0.85
  • Speed: 120
  • Coins Dropped: 1
  • Food Drop Rate: 1% Chance
  • Item Drop Rate: 1% Chance
  • Starting Wave: 14
  • Unique Abilities: Spawning 3 Spitters.
Enemy: Spitter
Stats:
  • Health: 20 (90 in wave 14)
  • Additional HP Per Wave: +5
  • Damage: 1
  • Additional Damage Per Wave: +1
  • Speed: 350
  • Coins Dropped: 1
  • Food Drop Rate: 1% Chance
  • Item Drop Rate: 1% Chance
  • Starting Wave: 14
  • Unique Abilities: Spitting fireballs aimlessly.
Enemy: Spider-Fish
Stats:
  • Health: 12
  • Additional HP Per Wave: +2
  • Damage: 1
  • Additional Damage Per Wave: +1
  • Speed: 400
  • Coins Dropped: 1
  • Food Drop Rate: 2% Chance
  • Item Drop Rate: 3% Chance
  • Starting Wave - Danger 0: 15, Danger 1-5: 9
  • Unique Abilities: None.
Enemy: Alien Turret
Stats:
  • Health: 15 (210 in wave 15)
  • Additional HP Per Wave: +13
  • Damage: 1
  • Additional Damage Per Wave: +1.1
  • Speed: 0
  • Coins Dropped: 0
  • Food Drop Rate: 0% Chance
  • Item Drop Rate: 0% Chance
  • Starting Wave - Danger 0: Never, Danger 1-5: 15
  • Unique Abilities: Spinning a fireball around itself.
Enemy: Scared Blobfish
Stats:
  • Health: 20 (68 in wave 16)
  • Additional HP Per Wave: +3
  • Damage: 1
  • Additional Damage Per Wave: +0.6
  • Speed - 150
  • Coins Dropped: 2
  • Food Drop Rate: 1% Chance
  • Item Drop Rate: 1% Chance
  • Starting Wave: 16
  • Unique Abilities: Strengthening a nearby ally, healing it, and buffing its HP to 250%.
Enemy: Enhanced Racing Snail
Stats:
  • Health: 12 (102 in wave 18)
  • Additional HP Per Wave: +5
  • Damage: 1
  • Additional Damage Per Wave: +1.1
  • Speed: 425
  • Coins Dropped: 1
  • Food Drop Rate: 1% Chance
  • Item Drop Rate: 1% Chance
  • Starting Wave: 18
  • Unique Abilities: Charging towards you very fast, Unstoppable.
Enemy: Alien Leader - Archmage
Stats:
  • Health: 28,000 (30,000 in wave 20)
  • Additional HP Per Wave: +100
  • Damage: 1
  • Additional Damage Per Wave: +1.35
  • Speed: 300
  • Coins Dropped: 1
  • Food Drop Rate: 1% Chance
  • Item Drop Rate: 1% Chance
  • Starting Wave: 20
  • Unique Abilities: Level 1 - Spinning 9 fireballs around him in a straight line, and charging towards you very fast. Level 2 – Spinning 9 fireballs around him in a straight line, and firing (about 16) fireballs all around his body aimlessly.
Enemy: Alien Leader - Devourer
Stats:
  • Health: 28,000 (30,000 in wave 20)
  • Additional HP Per Wave: +100
  • Damage: 1
  • Additional Damage Per Wave: +1.35
  • Speed: 300
  • Coins Dropped: 1
  • Food Drop Rate: 1% Chance
  • Item Drop Rate: 1% Chance
  • Starting Wave: 20
  • Unique Abilities: Level 1 – Raising 10 fireballs near your location aimlessly. Level 2 - Raising 30 fireballs near your location aimlessly. Level 3 – Running around aimlessly, and surrounding you with 24 fireballs every 1.5s.
Enemy Waves:
Danger 0:
  • Baby Alien: 1-8, 10-17, 19, 20.
  • Alien Dog: 2, 3, 5, 6, 9, 10, 12.
  • Alien Farmer: 3-20 (Randomly).
  • Fire Breather: 4, 5, 7, 8, 11, 13, 15, 18.
  • Racing Snail: 6, 7, 9-12.
  • Hornless Bull: 8-10, 12-14, 16.
  • Armored Leech: 11, 12, 17, 19.
  • Alien Yeti: 13-20.
  • Spiked Bull: 13, 16, 19, 20.
  • Zooki: 14, 15, 17, 18, 20.
  • Spitter: 14, 15, 17, 18, 20.
  • Spider-Fish: 15-17, 20.
  • Scared Blobfish: 16-20.
  • Enhanced Racing Snail: 18, 19.
  • Alien Leaders: 20.
Danger 1-5:
  • Baby Alien: 1-8, 10-17, 19, 20
  • Alien Dog: 2, 3, 5, 6, 9, 10, 12
  • Alien Farmer: 3-20 (Randomly).
  • Racing Snail: 3, 5-7, 9-12
  • Fire Breather: 4, 7, 8, 11, 13, 15, 18
  • Dragophant: 4, 6, 11, 13
  • Alien Alpha: 7, 12, 14, 16, 18, 19
  • Hornless Bull: 8-10, 12-14, 16
  • Spiked Bull: 8, 13, 16, 19, 20
  • Spider-Fish: 9, 15-17, 20
  • Alien Yeti: 10, 13-20
  • Armored Leech: 11, 12, 17, 19
  • Zooki: 14, 15, 17, 18, 20
  • Spitter: 14, 15, 17, 18, 20
  • Alien Turret: 15, 17, 19
  • Scared Blobfish: 16-20
  • Enhanced Racing Snail: 18, 19
  • Alien Leaders: 20
7 Comments
Brumm 21 Jul, 2023 @ 11:47am 
The bait item enemies are missing.
they are my favorite.
christian 28 May, 2023 @ 1:17pm 
The item drop rate is the chance to drop crates, crates are refered to as items in the code I belive.
McStroodle 18 Nov, 2022 @ 2:17pm 
the farmer, drops a crate eveytime it's killed too
Mortal  [author] 30 Oct, 2022 @ 9:09pm 
I haven't updated the guide since the last patch. That's why some things are missing.
preechr 30 Oct, 2022 @ 7:49pm 
not all the enemies are on here there is one missing on a danger one run with mage I saw a tentacle like creature that shot two red arrows off at right angles from waves 17-19
SecretAgentKiiN 特务健 10 Oct, 2022 @ 5:03am 
:47_thumb_up:
Terry 7 Oct, 2022 @ 3:50pm 
i feel like the alpha alien is the alien dog.