Total War: WARHAMMER III

Total War: WARHAMMER III

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Disk units for Tzeentch
   
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Tags: mod
File Size
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160.690 KB
14 Oct, 2022 @ 1:39pm
4 Oct, 2023 @ 4:29am
10 Change Notes ( view )

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Disk units for Tzeentch

Description
THIS MOD IS OUTDATED, THE NEW VERSION IS HERE: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3308611368

This mod adds two new cheaper disk units and changes the doom knights weapon so they perform better in the late game.

Also recruitable for warriors of chaos through the upgrade tree.

Reason for this mod is that doom knights are super cool, but theyre super far back in the recruitment tab, and when you reach them, they fall flat with their lack of AP.
This mod makes doom knights relatively a lot better in the late game and adds two new disk units that have unique roles, one focussed on clearing unarmoured targets while being armoured and the other being an anti large marauder.

Also reshuffles the tzeentch recruitment units to make it feel more fairly spread out, with 2 per building slot, instead of having 3 on one building and then 1 on the next tier.

units have been properly balanced
33 Comments
HungryBat  [author] 15 Oct, 2022 @ 1:19pm 
@Bowser81
ah yes, whel its just a simple weapon type change, I just had to do a bunch of calculations to make sure they were propperly balanced, but do send your link
Bowser81 15 Oct, 2022 @ 12:36pm 
Thank you that's a really nice addition !
To pick up on what you say about the lack of AP damage, I created a mod that powers up the doom knights (more AP damage, terror, bonus VS large). I think I will add a link to your mod if you agree.
And if you want to add a link to mine you can without problem ^^
Have a nice day