RimWorld

RimWorld

383 ratings
Watchtowers
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Mod, 1.3, 1.4, 1.5
File Size
Posted
Updated
641.148 KB
19 Oct, 2022 @ 2:03pm
23 Apr, 2024 @ 1:11pm
7 Change Notes ( view )

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Watchtowers

Description
Since it's hard to test everything by myself this mod is in beta and I need your help, please report everything unusual and, of course, any errors

Adds watchtowers from which you can shoot behind walls and other buildings all while reducing cover of enemies the closer they are to a watchtower
Roofs can block LoS, thick roofs block LoS as if they are of infinite height

"Isn't it OP?"
Yes, I believe it is in fact OP. Not only Rimworld wasn't build around shooting through walls but like in case with embrasures mods AI gets a little lost. This in mind I see it as a roleplaying accessory, and not a balanced addition to the game.

Should not break saves on add and on delete, though it's better to deconstruct all watchtowers first

In my tests it did not tank performance, if it does for you I'll see what I can do

Combat Extended incompatible (watchtowers lose their properties), but I'd like to change that

Licensed under MIT https://opensource.org/licenses/MIT

Github planned

Credit

Huge thanks to SirLalaPyon (one of the people who made beautiful Medieval Overhaul!)
and spkymrvk (whom I commissioned some texture work from)
for their help with making this mod more beautiful!
Popular Discussions View All (2)
7
4 Sep, 2024 @ 6:57am
Bugs and conflicts
Dartstriker
1
5 Aug, 2024 @ 2:57pm
CE Fix
Alice (She/Her)
154 Comments
SIGMA BOI 13 Jul @ 9:12am 
1.6 please
Earl of Wessex 13 Jul @ 3:31am 
@Dartstriker, if you decide to update for 1.6, would you also remove the industrial tech requirement so people doing medieval runs can enjoy this epic mod? Thanks!
ttty 12 Jul @ 10:33pm 
1.6 plz
Serfs 12 Jul @ 8:41pm 
Looking forward to 1.6 for this mod if possible. Good luck in the debugger!
Dartstriker  [author] 12 Jul @ 11:49am 
Compatibility is important to me, but I can't make a promise
oscarmdsh69 11 Jul @ 1:49pm 
will it be compatible with biomes core when it updates to 1.6?
Dartstriker  [author] 11 Jul @ 3:15am 
Sorry, I couldn't make it. Hopefully it'll still work, but if not it'll be two weeks min :(
jadabandon 4 Jul @ 9:06pm 
Very interesting mod, I was wishing for something like this not so much for myself to use, but in hopes of having pawns dedicated to being on a security detail so I dont have to manufacture turrets all the time and can have use for extra pawns that dont do any work, but it looks like the pawns and pathfinding have issues with it. Oh well, I can dream for future versions of RimWorld to fix it up.
LifeIsAbxtch 28 Jun @ 1:10pm 
your welcome, keep making mods I like your creativity! May god bless you!
Dartstriker  [author] 28 Jun @ 2:35am 
Will try, yeah. Thanks for the kind words.