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I hope this helps!
If you go above that level to lets say 552.6858 then the result is 20.000006.... which is over 20. If the multiplier is over 20 (Similar to the XP beforehand) then no XP is gained.
I pray that the translator is able to understand this. I have found the multiplier for experience gain based off your level. To easily explain it you can enter this formula into a graphing calculator
y = (1-x/101)²
Where y is the XP Multiplier and x is the Current level
I figured this out by modding the XP gain multiplier to be 40 (Instead of 3) so I would get 20 levels off assassinating a unit. Opening FCS to check my level after assassinating a character I found that I would gain the following levels.
At Level...
0 > 20
10.1 > 16.2
20.2 > 12.8
30.3 > 9.8
40.4 > 7.2
50.5 > 5
60.6 > 3.2
70.7 > 1.8
80.8 > 0.8
90.9 > 0.2
101 > 0
111.1 > 0.2
121.2 > 0.8
202 > 20
303 > 80
404 > 180
505 > 320
552.6857 > 400
Perhaps lag due to NPC load delayed the experience gain process, resulting in slightly more experience gain.
However, I think the impact is very small compared to the game speed.
This information is amazing! You did great! I never knew that str xp would continue to increase in a town when walking. Do you happen to know why that is the case?