Starbound

Starbound

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Fix Starbound (Fix code omissions and bugs; holiday items; disabled vanilla items)
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4 Nov, 2022 @ 10:10am
12 Jul, 2024 @ 2:58am
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Fix Starbound (Fix code omissions and bugs; holiday items; disabled vanilla items)

Description
A mod, that fixes Starbound code omissions and enables disabled vanilla items. Making your Starbound experience even MORE diverse it is! The mod is aimed to preserve vanilla Starbound 1.4 spirit and aesthetics, making minor adjustments and taking advantage of cut, but not reworked and outdated items from beta. Cut content is implemented the most elegant and vanilla-friendly way possible.

This does NOT provide new assets. All added items are originally created by developers and exist within game's files but appear unobtainable by any means.

Changes:
- Fixes Apex City code omission and enables spawning of otherwise unobtainable apex codices "Apex Ration Book", "Dissent in our Midst!" and "The Superior Species" in Apex City.
- Fixes Charge Gun damage bug and enables spawning of it as tier 4 unique weapon.
- Fixes code omission causing challenge room "laserdash" never appearing and loading map of "heatwave" instead. 1 challenge room more to the pool (total 25).
- Fixes crash on killing Big/Small Unusual Gift Box and adds their drop tables (Big box drop table on screenshot, both drop tables in Discussions).
- Fixes "Flesh Bed" recipe spawning neither in flesh mini biome chests nor flesh caves, rendering this item totaly unobtainable in unmodded game.
- Adjusts prices of holiday costume sets and decorations. Makes new year holidays' decorations buyable in "Featured" tab from Frogg Furnishing at outpost during 1 December - 13 January window. Daily rotation items moved to "Furniture" and "Furniture" moved to "Deeds" during that period.
- Adds disabled "Sharp" decorative set to the Frogg Furnishing daily rotation (Sharp Bed, Sharp Console, Sharp Door, Sharp Light, Sharp Table, Sharp Toilet).
- Adds disabled "Crystalline" decorative set to the Frogg Furnishing daily rotation (Crystal Bed, Crystal Chair, Crystal Chest, Crystal Lamp, Crystal Table).
- Adds novakid inspect descriptions for reimplemented furniture that's missing it.
- Enables spawning of "Frozen Bow" in the Ice Caves mini-biome chests.
- Enables spawning of "Bubble Blaster" in the Rainbow biome chests.
- Enables spawning of "The Model M" musical instrument at a rate of 1.5 times lower, than other instruments.
- Makes "Cooked Tentacle" recipe unlockable by obtaining a Raw Tentacle

Dungeon changes:
- Fixes all crates and desks presumably accidentally being left empty in Floran Treetop Villages.
- Fixes some crates presumably accidentally being left empty in Scorched planets' microdungeons.
- Fixes desert house with a chimney NPC not being able to move to the upper floors because it was too high.
- Fixes Avian Airship weapon merchant bugging out and becoming not interactable.
- Fixes some crates of Avian Airship dungeon failing to spawn.
- Fixes barrels of some ocean floor microdungeons always being empty.
Popular Discussions View All (4)
21
11 May, 2023 @ 2:01pm
Bug reports and ideas (mod updates propositions)
ŔĘÜŠŠ(´・ω・`)
2
22 Sep, 2024 @ 8:22pm
Space Station NPC Door Softlock Bug
Qubertis
76 Comments
Davoker 12 Feb @ 6:17pm 
@BITney, The Pixel Heister They coincide in some patches, give priority to path project and everything will be fine, personally I have merged the 2 mods for personal use, if I do not share it is because I am too lazy to ask permissions to share it 😁 so I choose to use it for myself, third world problems 😂
BITney, The Pixel Heister 12 Feb @ 12:15pm 
Is this compatible with Starbound Patch Project and Betabound or redundant?
ŔĘÜŠŠ(´・ω・`)  [author] 12 Jul, 2024 @ 5:10am 
@projectmayhem
No problem!
Looks like it was a long-standing issue that had persisted for half a year... I'm sorry to hear it caused people troubles for all that time >_<
This is a result of my inadvertency.

Thanks for the report.
projectmayhem 12 Jul, 2024 @ 3:55am 
Can confirm that the update fixed the compatibility issue. Sorry, mentioned the wrong file yesterday. It was called collections.gui and collectionsgui.config but looks like those were the ones you removed in the update you pushed.

Thank you for taking care of it so quickly!
ŔĘÜŠŠ(´・ω・`)  [author] 12 Jul, 2024 @ 3:01am 
@projectmayhem
Actually nothing. This mod does not have any extra code in file called "customcollections.lua". But there is, actually, in fact a tweak in a file that may cause incompatibility with CCUI or any other collection-related mods.
That was an experimental change, meant for another mod. Sorry for that. Just pushed an update to delete it.
projectmayhem 11 Jul, 2024 @ 1:26pm 
What exactly does the extra code in the customcollections.lua do? Because it makes the mod incompatible with other mods like CCUI, but I do not know enough about lua to tell what exactly that small piece of code is doing
Kinsect 24 Apr, 2024 @ 9:44pm 
say does this work with Betabound?
ŔĘÜŠŠ(´・ω・`)  [author] 21 Apr, 2024 @ 1:49am 
@ttei
Hello! December 30 update addressed Raw Tentacle "learnBlueprintOnPickup" mods compatibility issue. The fix was proposed by Silver Sokolova 3 months prior and the mod was updated 30 December.
There was no any new content added or already existing being modified. This was a bug fix update. I added the note to the update brief
ŔĘÜŠŠ(´・ω・`)  [author] 21 Apr, 2024 @ 1:45am 
@Corrosion
Sorry, I am not quite sure what do you mean with NPC's dying on being talked to, I do not remember encountering anything like that myself either. And unfortunately, I am not responsible for other mods' bugs too, so I can not fix some abstract guns not shooting or aiming, you may want to contact corresponding mod authors.
ttei 21 Apr, 2024 @ 1:34am 
Can you tell me in the update brief what the December 30, 2023 update will contain?