tModLoader

tModLoader

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Rarity Borders
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Mod Side: Client
tModLoader Version: 1.4.3, 1.4.4
Language: English
File Size
Posted
Updated
2.482 MB
5 Nov, 2022 @ 10:47am
4 May, 2024 @ 11:05am
20 Change Notes ( view )

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Rarity Borders

Description
Rarity Borders shows the color of the item rarity around the item as a border. Works with any slot like in as Boss Checklist or Magic Storage!

Now with custom border support! (Read guide)[github.com]

Borders:
Border 0 ->

Border 1 ->

Border 2 ->

Border 3 ->

Border 4 ->

Border 5 ->

Border 6 ->

Border 7 ->

Border 8 ->

Border 9 ->

Border 10 ->

Border 11 ->

Has some configurations for:
- types of slots (chests,vanity,...)
- types of borders
- setting items as special to have their background changed

---Still trying to implement borders for items laying around!

Github-Repo[github.com]

Thank you guys:
-GabeHasWon
-Glasses-san
-jopojelly
Originally posted by tModLoader:
Developed By hems
Originally posted by tModLoader:
Developed By hems
134 Comments
Kevin from HP Customer Service 30 Oct, 2024 @ 7:51pm 
Can confirm that -IF- this mod does alter or add item data, it will mess with Magic Storage stacking.

EDIT: I haven't tested extensively but it appears this mod does exactly that. It can be fixed but just disabling the mod doesn't fix it
hamsgbschbep  [author] 30 Jun, 2024 @ 3:04am 
@Protogen_Rhytm pooohhh hard to say. Im really just maintaining this mod this would prb need some work. Maybe ill look into it
Protogen_Rhythm 29 Jun, 2024 @ 3:31pm 
is there a way to remove the tags this leaves on items?... i think this mod's tags are messing with magic storage, and removing the mod mid playthrough doesnt get rid of the tags on the item that appear to be messing with item stacking
hamsgbschbep  [author] 6 May, 2024 @ 1:52pm 
@Vitroflare is it working?
hamsgbschbep  [author] 4 May, 2024 @ 11:06am 
@Vitroflare I just updated the mod. I didnt test it a lot, especially mod items could maybe have problems. Please try it and tell me if its working for you!
Vitroflare 3 May, 2024 @ 4:34pm 
can we have a setting that uses base rarity instead of letting reforges influence it?
I like seeing my items progress in "tier" with the colors but a good reforge just puts it way ahead of where its supposed to be.
hamsgbschbep  [author] 19 Sep, 2023 @ 9:39am 
@PlayfulPiano, I recommend you try contacting the developer to port it.
PlayfulPiano 18 Sep, 2023 @ 11:59am 
I believe that mod is still only in 1.4.3, so no dice sadly.

The issue isn't major, it's just a visual bug, but it's something I wanted to give you a heads up on.
hamsgbschbep  [author] 18 Sep, 2023 @ 8:59am 
@PlayfulPiano Sorry to hear, actually have no clue what could cause this. You should try the "Better Rarity Borders" mod and see if that works. Some other modder made that
PlayfulPiano 17 Sep, 2023 @ 11:02pm 
for a quick repeatable example, if you have in your storage system some dirt and some stone, and you have some dirt and some stone in your inventory (in that order), hitting the "quick stack to nearby chests" button will cause the dirt to move to the storage heart (proper behavior), whereas the stone will move to a displaced position (purely visual) instead.

If you have 3 unique items or more, the same displaced behavior occurs for items 3+ (so item 1/dirt goes to the storage heart, whereas the stone/clay/whatever is displaced).