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Gaubric and Anima Wood Patches
   
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Mod, 1.4, 1.5, 1.6
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22.718 KB
7 Kas 2022 @ 13:15
28 Tem @ 11:30
5 Değişiklik Notu ( görüntüle )

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Gaubric and Anima Wood Patches

Zaljerem tarafından 2 koleksiyonda
Zal's Original Mods
104 öğe
Mod Fixes
37 öğe
Açıklama
Requires:
Vanilla Ideology Expanded - Dryads
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2720631512

Anima Wood (Continued)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2923819601

Optional:
Vanilla Ideology Expanded - Anima Theme
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2666998627

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Adds +5% Psychic Sensitivity offset to objects made from Gaubric or Anima Wood.

If Vanilla Ideology Expanded - Anima Theme is installed:
Woodmaker Dryads and Awakened Woodmaker Dryads drop Anima Wood instead of normal wood.
Harvesting Anima Nexus (Gauranlen) trees produces Anima Wood instead of normal wood.

As requested by DisK, the seeker.
15 Yorum
Pilot#1159 25 Ara 2024 @ 16:13 
Patch to let this fuel fires?
Cthulhu The 3rd 25 Eki 2024 @ 12:02 
Could you maybe add or made a patch for the Kijin mod? The creator makes it so it drops some kind of spirit wood core that overrides anima trees dropping anima wood.
Zaljerem  [yaratıcı] 25 Mar 2024 @ 6:59 
I will nerf Anima Wood as suggested and change the color when I update it for 1.5 (momentarily). Thanks for the feedback.
Frostiken 9 Mar 2024 @ 21:05 
I strongly suggest that Anima Wood be nerfed in terms of value/beauty with this mod, as anima wood becomes fairly trivial to acquire. It dramatically will skyrocket your worth and even a simple room where the wood is made with it will have value in the tens or hundreds of thousands and be the most beautiful thing ever seen.

Also, the default color of anima wood sucks. I changed it to <color>(98,98,72)</color> which I sampled from the 'Anima Gear' sprites. It's a kind of greenish brown.
Zaljerem  [yaratıcı] 26 Oca 2023 @ 7:32 
Hi, you're welcome. I don't set any mod dependencies within this mod itself, only on the Steam page. I don't use RimPy so I'm not sure how to advise you, but I suspect the database on their side now needs to be updated to reflect the change. However that gets done.
hottt3 26 Oca 2023 @ 7:20 
Thanks for the mod and the Anima Wood Continued. But RimPy manager spits an error that this mod is missing dependency Anima Wood ( although Anima Wood Continued is installed). Apparently it is seeking for the old Anima Wood mod.
hottt3 18 Oca 2023 @ 20:20 
Interesting. It would be great if you make a 1.4 fork (update) for the Anima Wood mod. Thanks)
RaRaRazuri 19 Ara 2022 @ 12:30 
Cool idea, though after some testing it seems that equipment can only affect sensitivity if its already specified in <equippedStatOffsets>, and all the equipment that has that def uses fixed ingredients and gives a fixed amount of sensitivity. You'd probably have to patch all weapons and apparel to have 0 psy sens or something by default but idk enough about patching to figure it out.
Zaljerem  [yaratıcı] 22 Kas 2022 @ 20:08 
Thanks for the report, I pushed a fix for the awakened woodmaker dryads.
DisKorruptd 22 Kas 2022 @ 19:50 
I have been informed that this doesn't seem to cover the dryads from VE Ideology: Dryads' awakened dryads
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2720631512