Total War: WARHAMMER II

Total War: WARHAMMER II

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Return to Glory Apocalypse: Legions of Nagash SUBMOD
   
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Tags: mod, Units
File Size
Posted
Updated
685.846 KB
7 Nov, 2022 @ 1:59pm
6 Jan, 2023 @ 4:19am
3 Change Notes ( view )

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Return to Glory Apocalypse: Legions of Nagash SUBMOD

Description
NOTE: Please remember to rate the mod. Thank You!

Up to date as of January 6th, 2023.

This is a SUBMOD for Legions of Nagash which makes it compatible with Return to Glory: Apocalypse

What this mod does:

All of the same features from Return to Glory: Apocalypse are applied:

-All Nagash Unit sizes increased by 300% (Including Cavalry and Chariots)
-All Nagash Lords/Hero Units Health boosted by 200%
-All Nagash Single Entity Monsters Health boosted by 200%
-All Nagash Artillery Units increased to 200% (Engines x 2)
-All Nagash Units Ammunition boosted to 400%
-All Unit Caps removed


Legions of Nagash armies will now stand toe to toe with all RTG: Apocalypse edited armies.

NOTE: This is a SUBMOD only, and does not work stand alone. YOU MUST INSTALL LEGIONS OF NAGASH and all of its requirements for this mod to work correctly.

THIS MOD REQUIRES ALL OF THESE FILES:
Return to Glory: Apocalypse: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2879125233
Legions of Nagash: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2838392345
Nagash VFX effects: https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2173814625
Mixu's Unlocker: https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=1727923164
Mod Configuration Tool: https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2548096468


I want to thank the Team over at Legions of Nagash for all their hard work and dedication getting such a great mod released for us. They are responsible for all original modding and scripting, vfx, DB edits, balance and testing. All my mod does is make it so there is more of what they created on the screen at one time to fight with :)

Original MOD AUTHOR CREDITS:
Belisarian: spells, vfx, scripts, art, release finalization work, balancing and testing.
Cataph: balance, units, unit cards, text, models and art.
JvJ: balance, grueling database work, units, text, models and art.
Urgat: models, textures, frontend video, text and art.
Groove Wizard: main scripts.
Zazie: models and art.


NOTE: If you come across any unit issues in the game due to the usage of this mod, please report it in the comments section, so I can resolve them. Thanks!