Space Engineers

Space Engineers

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Keldabe-class Battleship [Mandalorian] [Star Wars]
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Type: Blueprint
File Size
Posted
8.134 MB
14 Nov, 2022 @ 11:25am
1 Change Note ( view )
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Keldabe-class Battleship [Mandalorian] [Star Wars]

In 2 collections by ZEO CMF
Project OASIS
97 items
Star Wars
21 items
Description
Keldabe-class Battleship
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Full video on YouTube


The Keldabe-class battleship was a Mandal Hypernautics design. It was named after Mandalore's capital, Keldabe.
the battleship design was marked by sharp edges similar to the ancient Mandalorian Kandosii-type dreadnaught. Atop the main superstructure was a tower similar in design to the Galactic Empire's Star Destroyers. - Wiki[starwars.fandom.com]


The Mandalorian Keldabe-class Battleship is featured in the 2006 RTS - Star Wars: Empire at War: Forces of Corruption

This build was a request from BlackFyre for the Star Wars: Rebirth server

Originally for the Keldabe-Class Cruiser "Kronos" one of my first large grid builds I made in SE, it held up well and I decided rather than update it I would build a completely new Battleship from scratch using what I've learned so far.


- Empty Hulls Collection for modding

Survival Ready

- Grid Size: Large - Subgrids: None - Thruster Damage: Safe - PCU: 35,943 - Block Count: 13,841 - Planet ready: No - Mods: No - DLC: Yes Armaments - (8) Heavy Turbolasers (Artillery) - (8) Heavy Ion Cannons (Assault) - (8) Turbolasers (Gatling) Forward Batteries - (4) Mass driver (Artillery) - (2) Mass driver (Railgun)

Notes
- Airlock is located at the top back middle or through the hangar bay - The entire front section can be used for expansion - refineries, tanks, drives - When pasting in there is a glitch sometimes where it says the blueprint contains mods. Aside from completely reinstalling SE I've made a fresh blueprint in an Vanilla Experimental mode Off world but the file still contains mods listed from during the building process. Even deleting the sbcB5 file. If anyone knows how to fix this issue, comment below.

XBOX Version - Mod.io Page[old.mod.io]
Workshop Guidelines
Coruscant Skybox

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34 Comments
ZEO CMF  [author] 10 Jun, 2023 @ 7:19am 
I couldn't say as I never look up the in universe size, I scale my models down to still look the part but be playable in SE
RedWaltz_01 10 Jun, 2023 @ 2:25am 
Question (in which I'll be asking for both old & new Keldabe blueprints): What's their scaling? Like, is it 1:1 scale? what's their accurate scaling compared to the Star Wars legends?
Richstall 5 Jun, 2023 @ 8:48am 
I killed this ship on the Star Wars Rebirth server, Thanks for the cool ship
Tiberious1 24 Apr, 2023 @ 9:08pm 
I just made this ship in Star Wars Rebirth server and i love it. all I am doing is updating it with the new dlc and moded stuff thank you for a cool ship
ATF_Coldblooded Carebear || 23 Apr, 2023 @ 5:06pm 
Gonna have to try this one out with the WC turbolaser mod and see if it fit
DunelmianHooman 7 Mar, 2023 @ 8:52am 
How did you turn your ship into a viewable 3D model?
ZEO CMF  [author] 28 Feb, 2023 @ 11:53am 
Thanks and yes
alucard 28 Feb, 2023 @ 10:24am 
I love this design and would like to include it as an NPC structure for some of the scenarios in our server (likely with some necessary modifications).

Would you be open to us allowing our players to interact with this? We'd be more than happy to provide proper attribution to your work!
ZEO CMF  [author] 17 Jan, 2023 @ 8:35am 
Coruscant Skybox
TwistedMetal02 16 Jan, 2023 @ 11:14pm 
whats the planet? it looks awesome.