Plants vs. Zombies™ Garden Warfare 2: Deluxe Edition

Plants vs. Zombies™ Garden Warfare 2: Deluxe Edition

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The frist guide for beginner
By Texyalen
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General =
1.aim fire are more accuracy than hip fire, but hip fire had more visual area than aim fire, so you may want to hip shot when close to enemy.
2.the cheapest sticker pack give only the summon, but it's really fun to random summon so open some of that pack, it's deal little effect on battlefield so the choice is on you.
3.(how to start the game in solo): the portal would open when you ready the setting of the match, choice the solo option, choice the highest difficult, don't worry since both side are Bot so with only you as the only human player it won't matter that much, plus it's give more reward
4.always re-spawn now, since it's not worth the times to revived in general time, it's take about 4.5 sec to revived, esc button for quick re-spawn.
5. prepare some summon before coop mission.
6. you could revived and shoot at same times so do remember cover fire while revived teammate
Zombie=
Doctor
  • the team healer, which could direct heal teammate or place a heal station
  • the shoot range for it are terrible which leading you have to stay in close range so you could battle well
  • the dash had two charge which are fun to speed run the map, it did pass the obstacle.

captain
  • the captain own a very short shotgun in normal attack, it's would change into a pistol shot when aim shot, so keeping in mind when you need to handle the long range enemy.
  • the barrel would need a time before explode, this may some times used to deal damage to chomp, chomp can't eat you while in barrel.
  • you had high defense when in barrel so charge into enemy and deal damage.
  • the cannon own the higher damage in game so use it wise
football player
  • used it's dash to run around the battlefield
  • place your defense at key points of the map, which made this class even powerful when force enemy fight in close range
  • your bomb had a little bit of range, so only use it when enemy close to you.
engineer
  • the turret mode would block most damage, so found a high ground and gun blaze.
  • the trill give the maneuver power for you to quick run around maps
IMP
  • you could slide on air for little times by double tap the space key
  • stunned enemy before use the impkata so you could close and deal area damage

Foot solider
  • the best class in my opinion, he not only own the best standard weapons and had the decent set.
  • the grenade could block vision which useful on rescue the teammate, it's deal a tiny of damage to enemy who in the mist.
  • you could launch the RPG while jump into the sky.
  • the RPG need some time before launch so count it before use this skill.
  • you are a decent fighter which work well on mid range, so keeping the distance when team fight.
  • teammate would block your RPG so do aware.
  • RPG won't cause the self damage, so fire that baby in close range and blast anything in the way.

superhero
  • are very difficult to play with I must say, the biggest problem for this class are the extremely
  • low damage range attack.
  • the range beam damage are near laughable lower damage you can't even scratch enemy nor tried to kill by it.
  • used the ball at long range since you wouldn't had space to use it at close range.
  • Turbo are trash, I say serious that lowest damage can't deal anything.
  • charge are the core damage output for you, charge into enemy and melee it are the best way for this class.
  • I prefer plant Chomp over superhero
Plant =
Cactus
  • the sniper in team, own the far zooming which batter than other teammate.
  • you shoot speed are kind of scary in close battle, so do stick with teammate to avoid that happen.
  • the shield are quite useful to allow you to snipe while block tons of enemy bullet
  • the mine are powerful weapon so drop it scatter around the battlefield and let those careless poor guy wasted.
  • the drone are weak thing in this game, the only use time are when your hp very scary would got kill immediate so the only thing for you just open the drone and shoot tired dash some damage.
Peashooter
  • a walking cannon who won't love it?
  • Chili bomb had the most low range in game, but it also hit enemy well in higher damge so tired to close enemy before throw it
  • the skill perk which allow you to running around faster and jump like Air Jordan.
  • the Gatling could land and waste enemy who enter your zone

Citron
  • you own a personal shield which could open while shooting is a pretty powerful skill thought out this game and made Citron even power
  • the attack beam deal true damage which direct hitting enemy no matter who far, the bad side are the damage output of the beam is kind of laughable.
  • tried the ball to quick maneuver thought out the battle field, the ball could slam enemy when you in the ball statue.
  • grenade could strike and destroy the key target like the imp mech

Sunflower
  • you are the team healer which meaning faster revived to teammates it's took about 2 second to revive.
  • the sun ray of your skill is for defense that meaning you not the one who charge in and gun blaze, try to found the choke point which enemy would heavy conflict battle with your team so you could in safer to damage output on close enemy while they busy duel on your teammates.
  • The little plant could spawn heal points which are the only source to heal yourself.
  • you could enter and out the sun ray in any time so don't waste time stand there when nothing to shoot with.
Rose
  • you could area damage enemy when in Enigma form, however it would cost some of it's times.
  • the normal attack are kind of weak when face the long range, so keep in lane with team so you won't face the fight alone.
  • goat spell could Aoe so throw it into enemy cluster to deal the max effect.
Corn
  • typical Cod class army itself with a grenade and a RPG, the last skill would jump into sky and scatter shot to the land, this class own all three skills with damage output so top player could handle it well in battle.
  • use husk hop to quick moving on the map
Chomper
  • could one shot eat a enemy, no include the IMP mech, you will take some time eaten enemy before able to cast skill or attack so do found yourself into cover.
  • since the ability you could always guarantee for a score, I thought Chomper are batter than zombie superhero.
Mode~
Turf Takeover
push and capture enemy section to win the match.
Gnome bomb
since it would block holder of bomb from cast the spell, so some time you won't need to be the one who hold the bomb, the best dps player could cover the teammate push to plant the bomb.
Team vanquish
revived did not count as a point so revive are important part for this mode, mid ranger like corn and solider are most effect in this mode due to the short range of the map.
Subordination
you could defense one point, it's won't give point to you but it would sure you team victory
Herbal assault
zombie defense battle.
Gardens & Graveyards
plant defense battle.
Garden ops
defense battle to Bot army.
Resource and currency~
Basic coin
use it to buy the pack and ornament.
Star points
you could use it to exchange experience points to character you choice, some hard to play character recommend level up by this way.
Rainbow star
use it to exchange the box which content some special thing.
4 Comments
lachose 24 Jun @ 7:48pm 
rteyg:steamthis:
Valor Style 13 May @ 8:36pm 
You Forgot about Turf Takeover ( which is Basically War mode from Cod WaW)
reddedo 13 May @ 7:57pm 
Quick note on the rose section: While it is true that Arcane Enigma (middle ability) does AoE damage, that is not it's main use. It's most useful aspect is that it makes you nearly invincible, useful for running away.
Texyalen  [author] 17 Dec, 2022 @ 1:12am 
2022-12-17 finish the guide, may updated if any mew in future if anything worth ramble about.