Total War: WARHAMMER III

Total War: WARHAMMER III

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Singe's Skills for Lord Skrolk
   
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2 Dec, 2022 @ 2:16pm
24 Dec, 2024 @ 7:20am
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Singe's Skills for Lord Skrolk

In 1 collection by Singemeister
Singe's Collection of Skills
108 items
Description
Look at the little naked mole rat fellow, with his scabies. Isn't he cute, in an ugly way? Even if he does smell a bit off.

I always thought it a bit odd that Skrolk was a starting lord and that we waited to get Ikit Claw as a DLC. I was predicting him to be opposite Tehenhauin in a bit of classic Red Host vs Clan Pestilens rivalry. But I was wrong, which happens occasionally.

Four skills for this bringer of disease and also presents
Liturgus Infectus makes the Plague Monks more resilient against all forms of damage
Experienced Operators boosts Plagueclaw Catapult damage and output
Death-in-Decay gives Plague Monks an area DoT when they die
Holy Parasites hands out Clouds and Swarms of Flies to Plague Monk units

Singe's Skills for the Skaven
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2896555711
10 Comments
Singemeister  [author] 12 Oct, 2024 @ 10:26pm 
@aacaliber
Probably not too bad, but it would kind of invalidate an entire spell from Lore of Plague.
aacaliber 2 Oct, 2024 @ 6:32am 
I'm not sure how unbalanced it would be (especially on top of the benefits your perks add currently), but I was wondering if one of the perks could add passive poison attacks to plague monks? I usually run a mixed army due to being in lustria and I use casters to give non-plague units poison with Bless With Filth, and I would think passive poison is very thematically appropriate. Love the mod!
Spooky 4 May, 2024 @ 10:40pm 
Yeah the reasoning was obvious and I'm dumb for not figuring it out. Its for an older version of the game. Thanks for the cool mod anyways though.
Spooky 4 May, 2024 @ 10:34pm 
When I use the mod, Skrolk only gets the death in decay ability, not the three others. I'm new to modding. Any idea why this could be?
Lt. Ruben 19 Dec, 2022 @ 9:46am 
oh well then it's a great ability :) thought it's a one-and-done kind of thing even if they disengage.
Singemeister  [author] 19 Dec, 2022 @ 9:09am 
When in melee they get +9 to MD. If they leave melee, it deactivate and they lose the buff. They then have to spend 15 seconds in melee in order for it to recharge before they get it again, as I understand it. For pitched battles, it is essentially a +9 to md all round, but cycle-charges and disengages will affect it.
Lt. Ruben 19 Dec, 2022 @ 8:51am 
ah ok, Belegar and Ghorst were two of the ones i checked haha, sorry.
My issue is not Cloud of Flies specifically, but i am not sure i understand the ability correctly? Is it a permanent +9MD buff after they've fought for 15 seconds, or does the buff go away when they stop fighting (in the same battle) and they need to fight for 15 seconds again to get it?

As i understand it they have it after 15s of fighting for the rest of the battle, even if they stand in the corner for the remainder of the battle.
Singemeister  [author] 19 Dec, 2022 @ 8:41am 
@Lt. Ruben (AUT)
There are four legendary lords with more than four skills. Belegar with seven spread between him and his legendary heroes, Cylostra, Aranessa, and Helman Ghorst with five each. The other 82 Legendary Lords in game have four skills each. I chose Cloud of Flies because it's an interesting ability that sits thematically with Swarm of Flies.
Lt. Ruben 19 Dec, 2022 @ 7:35am 
I realized my comment sounded more negative than i intended: it's a great mod for skrolk and i intend to use it :) But if i use all your other skill mods too he'll again be the least special legendary lord since the others get more.
Lt. Ruben 19 Dec, 2022 @ 7:33am 
Interesting skills. "Cloud of Flies" is a bit weird. How exactly is this different from just being +9 Melee Defense? It is on cooldown for 15 second and after 15 seconds combat it's permanently up? Why not just skip that and give them +9MD straight if it's not going to deactivate again.

Also, he's already one of the worst (most boring) Legendary lords with the least unique Skills, but you still gave him less new skills than the other lords in your mods (like belegar with 6 or 7)