Attack on Toys

Attack on Toys

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🔧 Attack on Toys MOD: Official Attack on Toys Asset & Your Mod General Setting
By N7T-GAMES
Official Attack on Toys Asset that could be used for your Mod
Set My Mod General Setting
   
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⚑ Use Official Asset Object in Your Mod
  • Go to [GAME SYSTEM] ToyBox Base then go to '( P ) OBJECT POOL' & 'Nation Mesh Materials
  • You could see list of all object that you could use in your Mod.
    • Example: Use Green Dark Material & [BULLET] Plastic in Cowboy Revolver Mod Gun

  • You also could use some of these Official [ITEM] [WEAPON] Grenade for your [PLAYER]
    • IMPORTANT: Only Player can use [WEAPON] Grenade.AI Toys WILL NOT WORK
⚑ Use Official Asset Animations For Your Soldier Mod
  • You could find the Animations data inside ArmyMan Animations, Army ActionFigure Animations & BlocksMan Animations

  • If you use already pre-made animation from other 3D Soldier Model, it might not be perfect. You could use this guide to make more perfect Animations:
    🔧 Attack on Toys MOD: Easily Create Animation For Soldier
⚑ Set [MOD] General Setting
• Skybox Mod
  • Enable ✔ [LIGHT] Directional and then adjust the Lightning Setting as you wish.
  • Then you need to write exactly the Lightning Setting previously.
  • Create Toy-Box Tab ICON.png (30x25) & your own SkyBox Material Mod

• Object Pool Mod
  • If you want to create your own Custom [BULLET], [DAMAGE] Mod. You will need to add em to your [MOD] My Mod Pool Prefabs
  • THIS IS VERY IMPORTANT STEP! otherwise the game will not work and cause some error, because the object is not found in Pool.


  • In some rare occasion, if you somehow need to add [ITEM] to [MOD] My Mod Pool Prefabs, please make sure to Enable ✔is Spawned From Pool
🔧 Bake [MOD] General Setting