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Anima Animals Combined (temp)[HH]
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Mod, 1.2, 1.3, 1.4
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2.836 MB
8 dec, 2022 @ 9:49
8 dec, 2022 @ 14:37
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Anima Animals Combined (temp)[HH]

Beskrivning
Anima Animals Combined (temp)
is a combination of Anima Animals and Anima Animals - Community Pack for Rimworld version 1.4

This is a temporary mod until the original gets updated by the author or gets forked by someone else. I have no intention of improving or maintaining besides while I'm using it.

If xrushha has issues with the reupload I will freely take it down.


Changelog:

08.12.2022v1.0.1 - Removed remnant of an old Community Pack Patch.
08.12.2022v1.0.0 - Mod files merged. Assemblies decompiled, combined, and then recombiled in 1.4. Unified Defnames.



Anima Animals mod presents new animals that appear only during new rare events. This mod offers 4 new animals with special attributes, 4 events, 3 new weapons and one building. Requires the Royalty Expansion for RimWorld.

Anima Animals - Community Pack mod introduces new animals that appear only during rare events. This mod offers 3 new anima-themed animals with special attributes, 3 events and one drug. Requires the Royalty Expansion for RimWorld.















FAQ
Q: Save compatible?
A: You are safe to add it to the current game, but removing the mod can cause various issues.
Q: I didn't see any of events during my playthrough, what's wrong?
A: Events are REALLY rare (most of them are rarer that "thrumbo passes" event).
Q: Any new animals/features in the future?
A: Probably.
Q: Will you provide compatibility patch for ReGrowth - Anima Forest?
A: Yes.
...there's an Anima forest?
Q: CE compatible?
A: Yes, it is!
A: No and probably never will be unless someone makes a patch.
I'm assuming this means that the animals in Anima Animals are but the ones the Community Pack are not.


None of them at the moment.


XML, C# and most of the art created by, xrushhaAnima
Bear's textures created by Alastair
Workshop and preview images created by Shakesthespeare
1.4 Fork, HohenHeizen
Populära diskussioner Visa alla (2)
0
30 aug, 2023 @ 18:12
Anima heart doesnt work?
YoungCupcakeJr
0
26 jul, 2023 @ 9:35
AnimaThrumbo is not a pack animal?
bioan
39 kommentarer
wywarh 9 feb, 2024 @ 17:07 
animamals
ohhhhh 6 feb, 2024 @ 21:32 
JobDriver threw exception in toil Use's initAction for pawn Pieixoto driver=JobDriver_UseItem (toilIndex=2) driver.job=(UseItem (Job_1249) A=Thing_AnimaHeart14696) eat heart bug
MrUregancho 17 jun, 2023 @ 3:42 
Letter text for some wandering animals is bugged. Should be a very simple fix
Xilako 29 maj, 2023 @ 4:12 
Seeing how this is a temp upload I will just put a "fix" about the anima heart here.

I found that by changing those lines in \1.4\Defs\ThingDefs_Items\AnimaHeart.xml it works again:

<li Class="CompProperties_UseEffect">
<compClass>CompUseEffect_DestroySelf</compClass>
</li>

into:

<li Class="CompProperties_UseEffectDestroySelf" />
xkp92110(orick) 24 maj, 2023 @ 1:39 
Can you check 1.3.3389?
They are works in 1.4.
But they have only fox,spider,muffalo in 1.3.3389.
other anima animal can't spawn in dev mode.
Exilian🍩 3 maj, 2023 @ 8:45 
Exactly what I wanted. Thank you very much :p2cube:

But I really hope you can fix the problems with the anima thrumbo meat and the anima heart.
For now I can't play with this mod.
I'm bad 26 apr, 2023 @ 18:14 
Also I have the entire log if you want it. It shows as an error and not a warning. (Yellow not r ed in log.)
I'm bad 26 apr, 2023 @ 18:12 
I know it's a temp upload but wanted to report that my thrumbo anima hearts are not allowing me to consume them to gain psylink levels. Maybe some sort of incompatibility with VPE?

JobDriver threw exception in toil Use's initAction for pawn Rubber driver=JobDriver_UseItem (toilIndex=2) driver.job=(UseItem (Job_6839259) A=Thing_AnimaHeart2360615)
System.InvalidCastException: Specified cast is not valid.