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-For New Reno, the Tribals ending superseded almost all the other endings when I completed each family's quests, took out all the families but the Wrights, and impregnated the Bishops. I still got a slide for solving the murder correctly.
-The erroneous Vault 13 ending slide is still not fixed.
-The bonuses from Bonus Ranged Damage did not show up on the inventory screen for me, but they used to in older versions.
-Per's notes on the NPC companions are still true. I saw numbers (e.g., HP) on (one of) the Fallout wiki(s) that were incorrect for the ultimate levels of NPC companions; Per's numbers are correct.
-Fast Shot was corrected: I could not get called shots with firearms but did have -1 AP cost, whereas for unarmed or melee, I did not get the -1 AP cost but could make called shots.
That's all I can think of for now. Have fun.
-Dragon/Lo Pan quest bug: if a fighter is knocked out, that fighter can get back up and attack during later fights (I once had 5 people in the ring hitting me). This persisted even if you tried before; for example, I tried the challenge and lost. When I came back after gaining a few levels and tried again, one of the fighters was still in the ring and I had to fight two people at once during the initial fight.
-If you get the zeta scan in SF, then The Dragon, Lo Pan, and Dr. Fung refuse to speak to you until you kill the Hubologists (not sure if all of them or just AHS-9). If you get the scan in NCR, they don't know about it.
-You can still use drugs and withdrawal to lower your stats in order to get more use out of skill books.
-You can use drugs on Big Jesus even in combat to get the bonus 1000 XP (but no one can kill him before the sequence completes or no bonus XP).
A few things I discovered during my recent play-through of vanilla (including Bethesda updates, so the current version on Steam without mods) that are contrary to Per's excellent guide (I note that what he wrote was true when he wrote it):
-Prizefighter perk no longer gives toughness bonus; only 5% Unarmed bonus.
-Prizefights no longer give any Damage Threshold or Damage Resistance bonuses, even during the fights.
-Jet and Jet Antidote bug no longer works to give bonus AP, Strength, and Perception.
-Because only armor, Toughness perk, and Psycho give bonuses to DT/DR, I think Lifegiver and Toughness perks should be reassessed. I was only able to complete the Prizefighter and Dragon/Lo Pan quests due to having ridiculous HP (as the enemies' melee bonuses are unchanged) from two ranks of Lifegiver at levels 12 and 15.
-You can still use drugs to get perks that you don't qualify for otherwise.