Dota 2
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All hero comment=
By Texyalen
I rate the hero in this game as this way.
   
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Good hero
<<best hero(strength)>>

TP(had a longer obstacle skill, a heal/damage skill and rely on invisible and walk e the forest, the ulit skill who stunned target area are large and powerful.
omniknight( own the basic heal and debuff, the mini stun skill and ulit physical block are useful and op.
CW(own the best of mail blade a stun and small Aoe skill, the ulit skill boosted globally to teammates which are op.
CK(own the best skill setting in my opinion, the basic stun are kind of variety, the rift could draw enemy back, the best passive which heal and critical, the ultimate skill are the icing on the cake that made ck amazing strong and hard to fight back.
ES(longer barrel skill on field to block the path of enemy, beware it would block teammate too, after you grab the dagger you could ulit down the into enemy, let them hurt badly even before initiated the fight.
Axe(counter attack, taunt give armor of durable, need mail blade to counter ranger enemy, a pretty standard melee hero)
LC(stack effect, heal skill, farm ability.)
Sladar(speed skill help get in and out battle, decent stun skill, strong dmg stunned and it's free mp to active.
tusk(roaming hero which own a snow ball to stun, ice shard to block and tag team

<<best hero(agility)>>
razor(amazing hero that own the best skill setting, a width twice attack circle, steal enemy attack power and the speed boosted of razor, the ulit skill kind of random hard to control, but in total razror run faster than all other hero in dota 2.
DR(shoot till them die, with gust push back power and the ulit skill critical damage let dr became the ideal range hero.
BH(little stun and invisible skill, could steal enemy gold are op skill, the ulit bounty just a little bit extra to bh
BS(decent damage skill with the larger disable skill, and the most important ulit skill which prevent enemy from escaped.
Jug(own the free bkb and damage enemy op skill, little heal back totem and critical, ulit skill which are bad-ass that deal damage when they can't do anything.
Viper(power poison skill, your skill would offer magic resistance, the ulit of your skill could dash out heavy damage of target and slow it.
naga(strong pusher, illusion combined well with skill made this character hard to deal with it's spit push power of the hero)
PA(burst dmg, quick tele and slow dagger)

<<best hero(intelligent )>>
WL(the basic are heal/damage skill, sharing damage skill and a little risk large slow cast skill which would be interrupted, the important thing are this hero had the most op breast ulit skill that stunned enemy in area and summon golems to push and fight for your.
grimstroke( had the most long and higher damage skill, the other could slow and deal damage, ulit skill could dash out more damage to around enemy, are very strong nuke hero
Jakiro(any enemy in way? ice wall~~, any enemy close? flame wall, feel the power of all large and op skill in one hero, the only down side are Jakiro run kind of slow
Invo( too many word so short say, played this hero as your like of game style.
Lina(area attack and damage stack buff, the most important are laguna blade burst skill melt enemy down like butter.
SM(amazing mage, which own the most powerful ulit which could nuke down almost most of the hero in this game, the other skills are all nuke spell, so after you build the root staff then you are powerful to take down anyone.
WD( debuff enemy and deal over times damage, but the ulit skill of wd are breast, which own the ability to wipe off enemy in attack range.
Qop(work like a ranger version am, you could go in and out battle easy, the skill damage a little low, you could using the large area of ulit to initiate battle or chase hunt low hp enemy )
cm(Aoe ulli, team fight, disable)
so so hero
<<half decent hero>>
riki(just no, a invisible hero
dawnbreaker( a stun swipe attack and aoe skill, this hero rely on uli which could fly land to the target position and damage enemy, however it need long cold down times.
phoenix(fight way are too risk due to most skill need to sacrifice hp, the ulit skill supernova not the best and often face the risk that be attacked death, if you ulit teammate and supernova got destroy you both would die, pretty lame.
morphling( the old version you could summon a clone and fight for you, the new version morph are terrible without the push power.
nyx( little stun and mp shield, the ulit skill own the highest damage of skill, the sad thing it's had too longer cold-down times
spectre( solo enemy would buff little bit, the ulit not bad but really longer skill, a little bit weak when face the short counter team fight.
pangolier(quick attack skill could combined, not the best due to the uit skill most use on escape or run over some enemy.
oracle( too complex
Lycan ( summon wolf too weak, a little bit of hp regen and attack boosted, lycan only rely on the ulit wolf form which times too short, but him shards which spawn a auto wolf creep to push are one of the best shards skill thought out whole dota 2 skill
BB(enemy hero gonna had a hard time to chase or tried killing you, bb gain damage for skill stack and immure back or side attack, so you could see a lot of bb player running around chase by enemy and still alive back to base in one piece, however this if only you enjoy this kind of cat and mice play style.
MK( the critical need hit stack before activate, the ulit had large area but need time to prepare.
AM(need really huge farm before it's could work, otherwise you will became a paper am who got kill easy.
AW(own some pushing power, the other spell like boosted the attack speed and set mine, not that useful after mid game.
BM(a little bit push power, need to keeping land the web to where you need to be is kind of annoy, other skill boosted some damage but you too fragile to fight back enemy in most case.
batrider(kind of slow build up skill, the ulit are kind of useful but that all this hero capable.
DS(speed buff, not good and not bad, the ulit are terrible and easy to miss since there are a huge light wall in front of enemy eyes
meepo: death one would kill all, really hard to master hero.
SD: not the best since the skill need times to cast, the stack are really useless, the ulit kind of hard to use due special situation like need clear negative buff.
TB:illusions deal a little bit help, ranger could deal serious damage but work times are too short, the ult switch hp target but need some practice before known the right time to use it.
Mars: the ulit is huge, but later stage you just wish to deal damage and kill enemy instead just lock in and enemy may still kill you.
slark( steal stats from enemy, kind of weak at early due to that close skill cost hp to cast, ulit could dash out all the dmg and regen back to full hp.
VS(switch position, stun kind of weak after mid stage)
pudge(strong hook that rock, disable uli, kind of weak at later team fight due to low dmg)
Trash hero
<<terrible hero>>
SK(own a stun skill and due to the limit range of the hiding are risk to use, the ulit need to active before enter battle which may delay or even got kill before skill actives
leshrac( the short range of it's lead to risk way battle, you easy got kill before dash out enough damage to enemy
ES(terrible hero which need a complex skill to set up for it's to work, and sadly is how poor this hero fight in the real battlefield.
Ember(you just a dude who teleport in map and it's cost a lot mp, the only useful skill are the flame guard.
ET(terrible hero which skill need time to cast, the ulit only deal tiny bit of damage and stun, really passive and useless in general situation.
huskar(every skill need to sacrifice hp for it, maybe some times would work, but most of time you just a easy kill target on the battlefield
Chen(terrible damage output, a little push power and little bit of heal spell.
IO(low dmg and limit damage skill
Techies(hard to coop with teammate, low dmg, kind of passive
The best heroes which affected stack permanently buff
  • Necrophos: gain Health and Mana Regen
  • Pudge: Passively grants bonus strength permanently
  • Axe: gains bonus armor permanently
  • Slark: permanently steals 1.0 Agility each kill
  • LC: Duel winner gains permanent bonus damage
  • Silencer: Permanently steals 2.0 Intelligence.
The true comment of dota 2
Let's go thought everything, how the basic every DOTA 2 matchs you gonna face.

1.teammate pick a support, in whole match no dust, no ward and complain about carry suck.
2.teammate pick a carry, whole match no farm no fat feeding stream and complain about support suck.
3.you pick as the support , place hundred of wards, than teammate shut at you didn't place wards, and carry die and feeds multiple times on team-fight.
4.you pick the carry, kill in rampage and teammate complain you no damage output, be the tank while support complain you no kills and damage output.
5. have enemy team five mid, while your team four kids speared around on all three lanes, and brain dead kiddo always solo spit push and give easy feed to enemy team.
6. trash player who pick a trash hero then feeding over and over in whole match.
7. kid teammates love to spit push and feeds to enemy .
8.teammate who failure on fight and afk.
9. all team select the carry and failure hard in team fight.
10. all teammates fight horrible and talk toxic, trash talk until the end of the fight.
3 Comments
DiZzy 24 Mar, 2023 @ 3:37am 
thx :shelove:
♪♥♪ Prosperity ♪♥♪ 22 Dec, 2022 @ 11:35am 
A vision of Dota 2 from a 2-3k mmr player. That could be told just by your way of thinking while writing this whole "guide". Did you knew, that Leshrac can counter Chaos Knight just by tempo? Oh, wait. You might don't know what "tempo" and "powerspike" are. Still, you're trying to write some guides. My friendly advice to you is just learning the basics of Dota 2, before writing guides.
And, you know, the meta is very chaotic and have a tendency to change. And the "trash tier" heroes may walk up to triple S tier.
ReNJi 16 Dec, 2022 @ 5:02pm 
:yay: :steamhappy: