Stellaris

Stellaris

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『 3.9 』Actual Stellar Systems
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512.258 MB
19 Dec, 2022 @ 4:49pm
7 Oct, 2023 @ 1:49pm
51 Change Notes ( view )

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『 3.9 』Actual Stellar Systems

In 1 collection by T145
『 3.9 』ASS Companions
20 items
Description
An educated effort to bring more realism to the Stellaris experience! 🌌




The primary goal of this mod is to provide more realism to Stellaris without compromising core game mechanics. It focuses on adjusting star systems, their components, and user interface elements related to them. Please reference the "Change Notes" tab to learn which features are currently implemented. Screenshots will be updated as more features get added!

Project Scope

To clarify, this project is meant to edit entire star systems, what they contain, how they look, and galaxy generation with the purpose to promote more realism without changing vanilla too much. The following are viable to edit:

  • Solar systems
    • Map generation
    • Unique/special systems
    • Ship behaviour
    • Stars
      • Modifiers
      • Deposits
    • Planets, Asteroids, & Habitable Structures
  • Galactic Fauna
  • Megastructures
    • Ruined Megas
      • Generation
      • Reconstruction

Any out-of-scope items may be applied to elements in the suitable scope, but never in a way that hurts vanilla mechanics or other mods. An example would be a custom species and shipset for the Nomads.






CHECK OUT THIS GUIDE FOR MORE INFORMATION!

Because Steam doesn't like a big ASS description.






  • To the mod developers of credited mods!
  • @quetzatcoatl: For being an artist of the people!
  • @corsairmarks: For advice on how solar system and hyperlane sizes are determined.
  • @Dragon Farocity: Who I stole borrowed the heading style from.
  • @Sir Rolin: For advice on making optimal events.




Order load? Update need? Do compatible? Is achievements?

Let Irony Mod Manager[bcssov.github.io] answer those questions for you. Note that the relationship between any mod mentioned in the guide is likely to be mutually exclusive.

Please report any bugs in the "Bug Reports" discussion with information like your mod load order and screenshots. The more information the better. If you've taken the time to verify compatibility with another mod, please post details on any file conflicts and link its workshop page in the "Compatibility Centre" discussion.



[github.com]


* Referring to common files.



Popular Discussions View All (3)
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20 Feb, 2023 @ 12:05am
PINNED: Bug Reports
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25 Jan, 2023 @ 12:58pm
PINNED: Feedback Forum
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4
15 Jan, 2023 @ 8:54am
PINNED: Compatibility Centre
T145
64 Comments
T145  [author] 18 Jan @ 10:17am 
@renebi Are there any skyboxes that appear particularly low res? I can work on upscaling the images I have. There were many samples taken from various skybox mods, and some were made from images on the internet, so some could be worse than others.
T145  [author] 18 Jan @ 10:15am 
Hey all! Thanks for taking the time to read the description and not spamming the comments! I've begun updating the mod to 3.14: there's no ETA at present.
renebi 3 Jan @ 8:20am 
Would it be possible to separate your galaxy skybox from this mod? I love the vast majority of changes made here, but it just doesn't look great on a 4K monitor.
�[Dire_Venom]� 11 Mar, 2024 @ 2:57am 
Really impressed by this mod, props to OP!
Systems feel much more realistic and cinematic. The new star shading/lighting is also a showstopper : )
T145  [author] 13 Oct, 2023 @ 2:57pm 
NOTICE: I'm adding Planetary Diversity as a dependency b/c it handles realistic planet positioning in different solar systems, such as with cold and hot gas giants. Because it's regularly maintained and quite popular I don't see the need to reinvent the wheel.
T145  [author] 3 Oct, 2023 @ 8:13pm 
ATTENTION: When it comes to updating this mod, I'm adopting the Planetary Diversity methodology and re-releasing old versions as separate mods. For everyone still on 3.6, please take the time to subscribe to the 3.6 release: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3045541885
Jdnsheix 24 Sep, 2023 @ 5:04pm 
Or not nvm, my bad
Jdnsheix 24 Sep, 2023 @ 4:57pm 
I think that theres a bug with opening the planetary features tab, whenever you open the tab it freaks out and crashes the game. I checked and no other of my mods affect planetary features besides this one, is it possible for an update to 3.9?
Sculptyre 31 Aug, 2023 @ 9:29am 
can you like remove the replacements, the Uranus and Neptune kinda looks odd..
T145  [author] 19 Aug, 2023 @ 3:49pm 
They haven't been "removed," just replaced. You can find all the planet textures here: https://github.com/T145/actual-stellar-systems/tree/master/mod/gfx/models/planets