Project Zomboid

Project Zomboid

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Farming Without the Rotting
   
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13. led. 2023 v 8.46
23. led. 2023 v 12.15
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Farming Without the Rotting

Popis
Enjoy playing in a multiplayer server with your friends? Wish you could grow your crops without worrying about them rotting? This mod is all that and nothing else!

About
Plants will never pass their seed-bearing phase (7/7) and become rotten. This mod is ideally for multiplayer so you don't need to rely on teammates to pick your crops if you cannot login.

Functionally this mod is similar to Farming Never Rot but this allows the plant to enter the seed-bearing phase (phase 7/7) by stopping the growPlant() function from running at grow stage 7.

Workshop ID: 2917390017
Mod ID: FarmingRemoveRotten
Populární diskuze Zobrazit vše (1)
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1. říj. 2023 v 5.49
Crops instant rot
RazorINK
Počet komentářů: 14
2L2E4D3 3. čvc. v 4.19 
:steamthumbsup:Works in my new SP save. Rotten phase counting down stops at 0 hour. Thank you kipperoni. :steamthumbsup:
lNussi 28. led. v 4.06 
could you update for b42?
Shiro 11. říj. 2024 v 8.25 
Tested in Build 41.78.16 Singleplayer, this mod is no longer working.
RazorINK 1. říj. 2023 v 5.48 
as an result, our crops rot instant
RazorINK 1. říj. 2023 v 3.37 
we got this error on our server:

`attempted index: growPlant of non-table: null
function: FarmingRemoveRotten.lua -- file: FarmingRemoveRotten.lua line # 2 | MOD: FarmingRemoveRotten
java.lang.RuntimeException: attempted index: growPlant of non-table: null
......
Torkkar 17. zář. 2023 v 17.39 
@SugarJade try UFP I'm adding this mod & Sprouts to the list for that patch mod since its got Rugged Recipes mod on there too
Nandi 21. srp. 2023 v 11.05 
Still works in MP?
SugarJade 17. čvn. 2023 v 18.18 
i have sprouts farm and garden mod and this mod and it seems that the farm plots still rot. Is this something that can be fixed on your end or will I just need to deal with the rotting veggies?
Slice of Van 21. bře. 2023 v 0.20 
Does this work in SP?
Aristine 4. bře. 2023 v 23.32 
Update: Seems Soul Filcher's Farming Time is the cause for my issues as it overwrites the same grow function with the vanilla code for some reason, basically erasing your mod's changes (Assuming it's loading after yours that is).