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The lube, coolant and maintenance need can be disabled by deleting a line each, in the mod's XML files (I've been nagging Killa from the start about mod options for those, but he thinks those aren't a big deal.)
All well and good, except that I really DON'T like some of the design decisions.
The androids before demanded food and joy - and with the Robot trait from one of the Misc. Robots mod, they didn't even need that.
They were the perfect non-whiny colonists.
Now, the synstructs need ALLLLL sorts of crap - very regular maintenance (sleep), lubricant, coolant - they've become almost more maintenance-heavy than the bloody humans and xenohumans themselves!
And the main reason why I used this Android mod was PRECISELY to have *far less whiny colonists*.
Synstructs was a definite STEP BACK in terms of ease-of-use and convenience.
And THAT is exactly why I'll make sure that this mod is updated to 1.6, even if I have to pay someone to do it. Because I want the stoic chads of this mod, rather than the artificial wimps of Synstructs.
And this Mod has a Place in My Hearth because you say something and They make the Job done without Crying. Because Crying is for the Meatybits who do the hole Charisma Stuff.
I'm lazy