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Coming in the next few updates: I will begin reskinning vehicles and backpacks to move away from the LDF Geometric camouflage scheme.
It's my first time packaging missions with a mod on the workshop. Please let me know if you have any issues.
LDF - Received new pickup trucks and a new Recon UAV Specialist.
Spetsnaz - Now has access to the Commando Mortar.
FIXED: A few texture misalignments and sanitized weapon/ammo loadouts to be more cohesive.
New BETA co10 Escape missions available - check description for link.
LDF faction will be receiving new vehicles and a couple units with DLC weaponry.
Spetsnaz will be getting access to the Commando Mortar and DLC weaponry.
Existing vehicles and men are getting an overhaul of inventory.
Men are overhauled to better streamline compatibility with magazines and vehicles inventory will renovated to make sure they have the proper weapons and magazines relevant to their faction.
They have updated it a lot since then so I'm going to get back into it and get more content out the door.
Also, if you've downloaded my beta co10 Escape missions, they no longer work properly because of a change to Arma 3 engine that breaks the revive ability.
I'm going to put together a new package with the updated revive module as soon as I can and get to work.
I'm also kind of guilty of holding back until the co10 Escape Team releases the next version of Escape. They have some exciting new stuff on the roadmap and there is new content I'm planning to create based on some of the new features.