Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

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Description
Collection of all of my major mods for easy access or reference.
Items (5)
[DIGI] Circular Particle Cannons
Created by syy1125
Description Adds (kinda) circular particle accelerator cannons (actually just requires that the accelerators form a loop). Serves as pure-energy alternative to railguns. Features Particle accelerator cannon (PAC) system Controller: The heart of the system....
[DIGI] Modular Missiles
Created by syy1125
Description Adds a modular missile system, allowing players to build more powerful missile systems. Inspired by From The Depths missile system. Please see pinned discussion for feedback and bug reports Features Modular Missile System - An alternative to th...
[DIGI] Rotary Cannons
Created by syy1125
Description Adds rotary cannons, which increase in firerate the longer they fire. Features Standard Rotary Cannon: rotary version of standard cannons. Reload time is 2s-0.4s depending on spin speed (vanilla standard cannon has reload time of 0.75s). Large ...
[DIGI] Modular Missiles (Unified Parts Fork)
Created by syy1125
Description Fork of the Modular Missiles mod. This fork merges some parts to reduce editor clutter. However, due to technical limitations, buff values can no longer be displayed. You'll have to grab a calculator if you want to know the missile stats. Alter...
[DIGI] Space Leviathans (Beta)
Created by syy1125
Description Space Leviathans provides spaceborn entities to fight as endgame challenges. Essentially boss fights. This mod is in what I consider a "beta" state. It's playable but not where I want it to be for 1.0 just yet. Inspired by Stellaris, Terraria, ...