Total War: WARHAMMER III

Total War: WARHAMMER III

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Stormvermin Training & Deploying feature for Tretch (Requires Shadow and the Blade DLC)
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23 Jan, 2023 @ 10:50pm
4 May, 2024 @ 11:25pm
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Stormvermin Training & Deploying feature for Tretch (Requires Shadow and the Blade DLC)

Description
This mod requires Shadow and the Blade DLC and will cause CTD if you play as Tretch without having one

Main Feature
  • Tretch's elite Stormvermins will be trained over time.
  • Players can recruit them, or sell them to other factions to get various valuables.
  • Players can expand the barrack and keep more Stormvermins at a single time.
  • Players can also use trained Stormvermins as a mentor and gets an effect that buffs Stormvermin permanently.

Description
This is my one another 'Give faction A's feature X to faction B' series. This time it's the Eshin's shadowy dealings given to Tretch. Some of the features were arranged to fit my tastes. Since most of the feature is the same as Eshin's, I'll focus on what's different.

Deals

Most important: While you need Eshin characters to make a deal, they don't play any role in this, they don't get wounded and they don't get XP and none of the deals require high levels of them. It's baggage coming from the Eshin feature, and I fail to remove or change the character pool. Think of it as a catalyst.

  • Deploy Stormvermin: Adds Stormvermins to your recruiting pool, they'll be rank 7 on recruitment.
  • Sell Stormvermin: Add Stormvermin to target Skaven force controlled by another faction. You'll get money for this.
  • Sell Stormvermin for Food, Technology, or rare ancillary: Title. The targeted faction will gain the Stormvermin recruitment pool and will be able to recruit them later.
  • Sell Stormvermin for settlement and/or undercity: Gain undercity or settlement. The targeted faction will NOT get Stormvermin because of a scope problem in the coding.
  • Expand Barrack: Your maximum number of Stormvermin will increase
  • Various buffs: You'll get a permanent modifier that buffs Stormvermins.
  • Increase Tolls: You'll get 5000 gold for each Skaven faction you have a trade agreement with. However, your relationship with them will deteriorate.
  • Deploy Deathvermin: Only possible if you're subscribing to Heroes of the Skaven Clans mod (and its asset pack) You can still play this mod without subscribing to Heroes of the Skaven clans mod, but you'll not have access to the Deathvermin and its dealing.

Reputation
Unlike Eshin, there will be no clan contracts. Instead, you'll get a reputation by keeping a trade agreement with them, and by selling Stormvermins. (This excludes settlement and undercity deals)

You'll lose your reputation if you Increase tolls while having a trade agreement with them.

Credit
Thanks, @Stratovarius and his team for allowing Deathvermin unit access :)

FAQ
Q. Do I get Stormvermin if I keep a trade agreement with the clan Rictus?
A. Yes.

Q. Will AI use these Stormvermin shadowy dealings?
A. No, they'll only gain 10% Stormvermin from the basic effect that's all.

Q. Does this mod supports multi-player?
A. No because I can't test it.

Q. Aren't these permanent buffs too powerful?
A. That's the point.

Q. Is it compatible with SFO?
A. I don't play SFO, so I don't know. But, according to @sny, it's not compatible.

LOGS
2023/01/24: Initial Upload
2023/01/24-2: Now all the characters will show up in the panel! ...Until hovering over one of your deals.
2023/01/26: Added Deathvermin support. Needs a new campaign to take effect.
2023/01/28: Updated clan reputation UI
72 Comments
subway_34 2 Jul @ 9:27am 
update?
Balor 22 Feb @ 7:14am 
The barracks upgrade did show up after a while but flipped back to the other one. So it seems to with some skaveny visual oddities from time to time.
Balor 22 Feb @ 4:57am 
This might need an update. I'm getting the schemes to show up along with the training. Also the barrack upgrade is listed as Obey Nightlord, yes, yes to increase scheme limit vs the barracks upgrade. Also love your mod and have used it several times in the past so thank you for the hard work you put into it.
davefrags 4 Jan @ 12:34am 
nice! ty
Flying Katz 12 Sep, 2024 @ 6:24am 
Maybe it's a bug: the weapon strength doesn't increase when Stormvermin get Anti-Large +10 buff.
Sprunk 5 Aug, 2024 @ 8:44pm 
Still works great.
Vahamon 26 Apr, 2024 @ 2:20pm 
Based!
Co-ℤ Hosey 25 Feb, 2024 @ 7:00pm 
Based anti-sfo modder.
True organic flesh 17 Feb, 2024 @ 10:51am 
understandable, i don't play sfo sounded more like you just didn't care for overhauls.
Rhox  [author] 15 Feb, 2024 @ 7:07pm 
FRESH COOL EPIC DUDE// Any submods are fine as long as they're submods.

No, I hated it, and more for hatred towards the SFO when people