RimWorld

RimWorld

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Ragnarok: A Big and Small Genes Addon
   
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Mod, 1.4, 1.5
File Size
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292.657 KB
26 Jan, 2023 @ 2:20pm
29 Nov, 2024 @ 1:07pm
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Ragnarok: A Big and Small Genes Addon

Description
Adds three different variation of giant genes. Ragnarok, Galactus, and Union. Carriers of these genes are absolute units, made possible only by archite technology. Their size makes them very hungry lads, and the weight of any clothing their size slows them down. The size of their brain also makes them incredibly more psychically-sensitive, and their size allows them to survive nearly any climate. Highly recommend supplementing with bionics.

I'm warning you right now. Their size makes them INCREDIBLY hungry, especially Union. A good stockpile of food or some sort of stomach bionics is REQUIRED for them not to starve to death. For reference, Ragnarok needs 75 nutrition a day, Galactus needs 162, and Union needs 723! Even with the best vanilla stomach (Nuclear), Union's nutrition need only drops down to 180.9! STILL more than Galactus!

More Gene Complexity is a REQUIREMENT! (or a similar mod that allows you to do the same thing) Without it, you will not be able to even use the new genes! Minimum metabolic rate needs to be bigger! Same goes for Complexity!

Is it balanced?
No. But if you want genes this big, you probably don't care about that, right?
78 Comments
The360MlgNoscoper 16 Jul @ 1:45pm 
update?
Masterofgaming22  [author] 20 Jun @ 1:31pm 
Not atm, no.
Heroman3003 20 Jun @ 12:09pm 
is there a version of this mod that requires only the 'basic genes' version of the Big and Small mod? I don't really want to add all the extras of the full Big and Small, but I do like this mod.
Loseruser359 22 May @ 10:37pm 
It is, as it only affects body size really @N.C.V.
N.C.V. 26 Apr @ 3:51pm 
CE?
BladeofSharpness 29 Nov, 2024 @ 11:08pm 
It must be amusing to see them pass through a single-cell door.
Fan 23 Jun, 2024 @ 10:17pm 
if this works well, mind tagging it? i feel like creating a scenario where i prep until a massive pawn shows up and destroys my existence.
INk 22 May, 2024 @ 5:11am 
thanks I'll try to play with this mod on 1.5
Masterofgaming22  [author] 20 May, 2024 @ 12:16pm 
its C# code that will have problems going from version to version
Masterofgaming22  [author] 20 May, 2024 @ 12:15pm 
its only XML which generally does not have issues from version to version