Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Description
For me and my 'friends'
Items (28)
Better Civilization Icons
Created by janboruta
This mod replaces a number of civilization and city-state icons with more historically accurate or more aesthetically pleasing variations. No more bulls for Spain, way more bulls for Sumer! Changed civilization icons: - Arabia - Australia (DLC) - Babylon (...
Better Report Screen (UI)
Created by infixo
New v7.0 as of 23.05 - Major technial redesign and several new features, improvements and fixes. Detailed information on the Change Notes tab. More information in the Report Screen. New tabs: units, deals, policies, minors. Compatibility Works with the bas...
Configure Diplomatic Victory Points
Created by DahakaMVl
Changes Creates an option when creating a game to change the required Diplomatic Victory Points under Advanced Options. Check out my other mods if you don't mind Enhanced Civil Infrastructure Enhanced Camera Configure Minimal City Distance If you want to s...
Detailed Map Tacks
Created by wltk
https://i.imgur.com/arBYwRN.png Introduction Are you tired of calculating adjacency bonuses for your districts? This mod can help you plan the placement of your districts by calculating the potential yields and adjacency bonuses on your behalf. Simply add ...
Dynamic Diplomacy (No Friendship Bonuses)
Created by Indigo
-- Dynamic Diplomacy (No Friendship Bonuses) The goal of this mod is to make diplomacy more dynamic and interesting. Based on discussions I've read and my own viewpoint, I think the primary factor in diplomacy should be the actions you've taken, and that a...
Endgame Map Replay
Created by Technoluddite
Relive the rise, or maybe the fall, of your civilization and see how the rest of the world evolved over the course of the game. Updated 2021-11-27 New: Bugfixes for Hotseat games End Game Replay A new tab, 'The World', is added to the End Game screen. When...
Enhanced Mod Manager
Created by FinalFreak16
Enhanced Mod Manager This mod overhauls the mod manager screen primarily by splitting the single default mod list into two. Now mods are displayed either on the left (disabled) or right (enabled) making it easy to see which mods are active. It also include...
Envoy Quest List
Created by Stack Man
Adds a screen that organizes and lists available City-State quests, available from a new launch bar button in the top left portion of the screen. Compatible with Unique District Icons. ...
Extended Policy Cards
Created by Aristos
https://i.imgur.com/ucgm4ir.png UP TO DATE WITH APRIL 2021 "NOTHING" PATCH! COMPATIBLE WITH VANILLA, RISE & FALL AND GATHERING STORM ! WORKS IN MULTIPLAYER. REQUIRES BETTER REPORT SCREEN TO SHOW EFFECTS INFORMATION !!! This mod extends the Policy Cards to ...
Hide Stats Evolved
Created by Adriaman
This mod makes player stats visible according to your access levels and alliances and makes over a dozen diplomacy and UI-related mods compatible! Works in Single Player and Multiplayer. Does not affect the AI or save files. Makes the "Listening Post" miss...
Less Advanced Barbarians
Created by localdisk51
Barbarian units advance slower than usual, with the exception of unique units in barbarian clans mode. Those units instead get a -10 combat penalty. I haven't been able to figure out how to make unique barbarian units less advanced, so giving them a combat...
Leugi's Colder Tundra
Created by Leugi
Changes the texture of Tundra to be colder and far less yellowish. https://i.imgur.com/2aJ4daO.png...
Random Meteor Bonuses
Created by p0kiehl
Overview Random Meteor Bonuses makes the Meteor Shower disaster more exciting! Originally, moving a unit over a meteor only granted a heavy cavalry unit. This mod makes Meteors give random bonuses, kind of like Goody Huts! Bonuses The potential bonuses are...
Real Great People (UI)
Created by infixo
New version 5.0.1 as of 18.12 - Added a new Overview tab. Adds pictures of the real Great People to the game. Improved Great People window including a new Overview tab. Compatibility Works with the base game, Rise & Fall, Gathering Storm, Hero Mode, CQUI, ...
Repeat Future
Created by yamada
It automatically repeats future technologies and future social systems. There is no need to click multiple times....
Sukritact's Oceans
Created by sukritact
https://i.imgur.com/1UAbU2D.png May not be compatible with Yet Not Another Map Pack. Your mileage will vary. https://i.imgur.com/Nlx9yDp.png Oceans is a brand new Game Mode that will breathe new life into the world's coasts, with new resources, new feature...
Sukritact's Resources
Created by sukritact
https://i.imgur.com/1UAbU2D.png Adds a number of extra resources to the game. This mod currently adds: Pasture: Cheese (Luxury), +1 Food, +1 Culture. Camels (Bonus), +1 Gold, +1 Production Quarry: Obsidian (Luxury), +1 Science. Mine: Gold (Luxury), +2 Gold...
Sukritact's Simple UI Adjustments
Created by sukritact
https://i.imgur.com/1UAbU2D.png Please do not integrate/borrow the UI and code from this mod without prior permission. This mod makes simple QoL changes to the UI. It does not aim to be a complete UI overhaul a la CQUI, but rather to make basic adjustments...
Terra Mirabilis
Created by chimp
Deliverator and ChimpanG present TERRA MIRABILIS A mod that reworks Natural Wonders in Civilization VI, and adds 20 new ones that include some old fan-favourites. NEW NATURAL WONDERS - Barringer Crater - Cerro de Potosi - Grand Mesa - Mt. Kailash - Krakato...
Unique District Icons
Created by Leugi
Replaces the icons for all vanilla, Rise & Fall, Gathering Storm and New Frontier Unique Districts ingame. https://i.imgur.com/3DkoyTA.png The Diplomatic Quarter icon of the mod was made before Firaxis made its own icon, and personally I find it more appea...
Wetlands
Created by JNR
Wetlands are among the world's most productive ecosystems. Throughout history, many people have relied on them to provide for their needs - food, construction material, and fuel. In Civilization VI, however, they are barely represented, and only with very ...
[Auto Version]Production Overflow Bug Fix
Created by D
Did you feel the actual production is less than it shows sometimes? Did you notice that the overflow is less than expected? Are you enough with the production overflow bug? Here comes the partial solution! It will automatically apply the production overflo...
Better Builder Charges Tracking
Created by wltk
https://i.imgur.com/arBYwRN.png This mod can help displaying Builder's current build charges on the side of unit flag for easier tracking, so you don't have to select each Builder to check. ...
Sukritact's Tourism Overview Screen
Created by sukritact
https://i.imgur.com/1UAbU2D.png Does anyone understand how Tourism works? I certainly didn't. This aims to fix that. The Tourism Overview screen allows you to better understand and keep track of your progress (and only YOUR progress, at least for now), tow...
Detailed Appeal Lens
Created by D
Show the exact appeal of each tiles based on the original Appeal Lens. Thanks Leugi for the Appeal Icon from Appeal, Loyalty and Prestige (Diplo VP) Font Icons. P.S. Thanks for your interest! I also worked with several other people on a large-scale Gamepla...
Multiplayer Helper v1.7.3 (MPH)
Created by Project Cisco
Multiplayer Helper: ...
Better Balanced Maps 1.20
Created by BaNiPouZ
BBM 1.20 Balanced spawn placement location and yields for competitive games. - Taking account for civilization biases. - Ensure minimum yields around start location. - Ensure having enough space to settle around starting location. It is recommanded to play...
Better Balanced Game 6.4 (BBG)
Created by Vodairo
Release build of Better Balanced Game (6.4.2) Need R&F and Gathering Storm Full changelog : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2867892450 Wiki of the changes : https://civ6bbg.github.io/ For bug reports, please use the discord link Curr...