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In my examples I used 'lock' feature to lock final product, every intermediate machine has something like '200% 2/1' in lower-left corner, which means machine is used by 200%, you need to place two.
3)
Yes, multi-selection would help with both issues, if you could multi-select, you could move, delete, copy, paste. This is long pending feature, which would require quite a lot of work. When I developed this planner, I had a mood to make something useful, but I stopped development some time ago. Now I prefer to play games in my free time, not to write code
1)
All machines were taken from actual game files, so it contains everything I found. I also manually added conveyors/pipes to calculate possible throughput. I don't play since 0.18.3, so possibly very new machines weren't added to planner (I don't know what you meant under 'etc etc'
I also watch game state periodically, and when @wavelet_noise releases 0.19, I will try to update planner, but author moves to lua, so it will not be just 5 minute task to update all machines in 0.19.
Regarding flywheel - it wasn't added, because it just passes mechanical energy, the game states it looses power, but I didn't notice that, so I thought it is just not important to have flywheel in planner).
1) will you update the website with more machines from the game? like: i can search for steel flywheel but cant drag it to canvas and use it in the build... etc etc with other items
2) i sorta developed my own vertical system (its not as efficient as yours but its mine
3) QOL improvements
- adding X/delete button next to the meny button on the card so i dont have to click 20 times to delete few machines
- mouse field selection to move many parts away or delete many machines at once...
Keep up your good work, im enjoying the game and this tool 100%
Yes, vertical builds are not realistic, but they are very space efficient and really easilly expandable. I tried usual builds at start, but they quickly become complete mess, and if you want to add another factory in the middle, they will become even more mess.