Slay the Spire

Slay the Spire

644 ratings
the Soviet Union USSR
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155.621 MB
24 Feb, 2023 @ 5:58pm
6 Dec, 2024 @ 8:20am
52 Change Notes ( view )

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the Soviet Union USSR

Description
Its available in English.

You are the superpower.

This is a super luxury mod with 100 brand new cards, 6 brand new potions and 12 unique relics.

The mechanism is simple and novel, easy to use but difficult to master.

It also has a full set of cards and character artists. Come and experience it!

Currently, simplified Chinese and English are supported, and really need a Russian translator..

Soviet mod communication qq group number: 228759188
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0.2.0
Amazing Update!!

Fix many bugs.

Add Many new leader cards.They only work for Succession and Leader Marx.

Strengthen Leader Gorbachev, Revolution, Succession and Leader Marx.

Add amazing upgrade content for Reform and Leader Marx.

Delete Calipers for the USSR.

Balance KGB.

Some Easter eggs have been added.

Kitchen Debates remade.

manageable mode has been added the last version.

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If you encounter compatibility with other mods or custom mode resulting in no MassBase,please use console

relic add sovietmod:MassBase
Popular Discussions View All (3)
13
11 Jul @ 1:08pm
PINNED: BUG
晓夫
13
10 May @ 12:40am
PINNED: SUGGEST
晓夫
8
2 Nov, 2024 @ 2:49pm
PINNED: BALANCE
晓夫
147 Comments
Pbfish 16 Jul @ 10:19am 
他有时候赤化了但是回合结束被切格瓦拉效果打死不涨群众基础,是bug吗?
毕方灰 12 Jun @ 9:39am 
和废墟同时使用时的bug:对鲜肉使用傀儡政府闪退
岸边狛 16 May @ 8:20am 
到后期层数高了,怪的血量和伤害上去,赤化的难度增加的同时收益也在缩水。手里是诅咒,状态栏里是未来的debuff,玩起来有种穷兵黩武的感觉,太有代入感了
frank1998323 20 Mar @ 5:00am 
赤化在层数低的时候很好玩,高层真的不太行,因为为了平衡其他职业,很多怪都是几百滴血+几十的伤害,即便策反了打自己身上也是不痛不痒,但是为了造成这么多伤害可能需要三四张卡,或者四五费才能做到,搁别的职业后期这么多费打出来一两百的伤害都有可能,感觉这方面的平衡还是需要优化一下
Hermit 14 Feb @ 11:33pm 
前期半天不来领导人的时候真痛苦,搞得不知道会等来哪个领导人所以都不敢乱抓牌怕流派无法成型。没有拿到宣言的时候上手戴高乐,傀儡,切格瓦拉这些也真的痛苦。感觉列宁还可以加强一些。
这是个名字 12 Feb @ 5:00am 
最喜欢的mod:steamhappy:
1980307099 6 Feb @ 5:10am 
以下个人观点:
打到现在差不多14层,赤化这个buff收益太低了,前期遇见三人工直接重开,前几层强度是有但是稍微高点就要凑卡,卡太多凑不齐卡池又太杂以至于赤化这个机制在打高层蛮累赘的。13层还是直接抛弃赤化组件直接大林转玉米战争消诅咒速过牌凑着打。
总而言之,赤化这个玩意局内收益过低了,打一下还不留,30、40的赤化一个平a就全没了,然后又不好叠:别的机制加上去了,这回合就能影响血条或者甲量,有的还能持续生效,再不济就是缓解下回合压力,赤化这回合用了,单初始卡组就不能保证它能在下回合还能叠,更不要说还要组其他卡凑流派了。
Picklesocks 20 Jan @ 9:54pm 
Breaks multiplayer runs
vodkakaa 13 Jan @ 5:24pm 
极佳的平衡性、趣味性和风味。有趣的局外成长和领导人机制会带来全新的思考。
Red 11 Jan @ 6:31pm 
Great mod:sans: