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#2 Phases
Phase 1 - When the golem is trapped we need to use the counter element that he is showing and activate at the back of the room the counter element, a dodo with that element will drop from the air, kill it and seconds later an essence of that element will apear. Pick it up and activate the correspondent beam. Rinse and repeat until Phase 2 kicks in.
Phase 2 - Same deal but now we use the traps on the floor next to the activated devices while the Golem is chasing us with a debuff shield that harms us and debuffs with Burning Darkness with fire damage over time. Has his HP is decreasing, "element bombs" start to show up and detonate after some time, avoid being near them.
Stamina Potions, water bottles (was running alot), bandages7Healing potions and arrows to kill the dodos.
The element part: to fight the fire, use water. To fight Air, use Fire. To fight Water use Earth. To fight Earth, use Air.
So now we have an army of them XD
Terror bird is pretty good too. Not for fight, but for run.
Sry for multi comment i can't put more than 1000 characters by comment :c Hopes it helps !
From the entrance take the water buff
then open the X room ( a earth room) but don't enter it go in the II room and stack the wind buff
with it u can then enter the X room ( the wind buff protect you from earth dmg in the room. go behind the rock in the room to get the combined element of wind/earh if i'm not mistaken)
If you are two your friend can open the VIII room with the XII buff for you. but if you have no friend go take some second of the XII buff to open the VIII door.
In this room you will stack the buff that will let you survive the IX room. Take the buff then head to VI if you have no friend to take the fire buff to open the IX door.
Then finish and rush in the back of the IX room the omnielement. Take at least 90 seconds of the buff to have much time.