Total War: WARHAMMER III

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(5.1.3 fix in progress) Cryswar's Leaders of Legend for Lustria Rises - Submod
   
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Tags: mod
File Size
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1.004 MB
9 Mar, 2023 @ 6:19pm
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(5.1.3 fix in progress) Cryswar's Leaders of Legend for Lustria Rises - Submod

In 1 collection by ZenRayn
Leaders of Legend Submods
6 items
Description
Patch 5.1.3 Fix is in progress!


Overview:
This submod makes Cryswar's Leaders of Legend compatible with Lustria Rises by Obsidian.
Adding Cryswar's skill lines and traits to lords, reorganizing or replacing their skills when necessary.

Don't add this to an in-progress campaign, you may lose skill points or traits.

Check out my Cryswar's Leaders of Legend - Submod Compilation if you want more submods like this.


Credits:
All credits go to Cryswar and Obsidian, please continue to support them and all of their mods!
12 Comments
cooperftw 5 Sep, 2023 @ 6:56pm 
Seems broken at the moment, for anyone wondering. CTD on startup.
GreyHound 28 Jun, 2023 @ 1:15am 
Mazdamundi's unique skill lines could use looking into:

Arcane Convergence grants him one cast of Orogeny, and Absolute Existence overwrites that, so they don't stack. Absolute Existence also grants him Regeneration and 1.2k Barrier, which makes skilling Arcane Convergence pointless.

Eldest Mage grants reduced cooldown to "Shield of the Old Ones", an active ability which you cannot get as Mazdamundi anymore due to Leaders of Legend' changes. Might want to give him that on Arcane Convergence.

Mover of Mountains grants +1 use to "Ruination of Cities"... except it gives +1 use to vanilla Ruination of Cities which no longer exists. It doesn't affect Seismic Pulse or the new Ruination of Cities either.
Gotta_Go_Fast 16 Jun, 2023 @ 8:45am 
Any chance you can make a similar mod for "Roar of the Jade Sea : Yin-Yin, the Sea Dragon"?
sigmars_disciple 18 May, 2023 @ 1:17pm 
Also curious about that! Ready for 3.0.1? Really not clear with mods like this - at least for a dumb noob like me ;)
Solaire 20 Apr, 2023 @ 1:02pm 
Since both mods got updated, does this mod need one as well?
Aphotep 19 Mar, 2023 @ 3:01pm 
Ok, I checked all skill mods in my modlist, and I still get that duplication. So I have no idea where that comes from.
I don't think it's worth sinking a ton more time in something that seems to be happening to just myself, especially since it's more a funny glitch than actually preventing me from playing my campaign and having fun with it.
Aphotep 12 Mar, 2023 @ 1:17pm 
Still the same, maybe it's a conflict with something like Expanded Lord Skills or More Skills (+Skill Dump)?
I will try and get some testing with my modlist done over the coming week, but it might take a while thanks to a lot of work.
ZenRayn  [author] 12 Mar, 2023 @ 7:45am 
@Aphotep
I'm not seeing any duplicate skills for any of the Slann Mage-Priests on my end. Could you try and resubscribe to see if that fixes it?
ZenRayn  [author] 12 Mar, 2023 @ 4:46am 
@Aphotep
Thank you for letting me know, I'll fix that shortly.
Aphotep 11 Mar, 2023 @ 9:12pm 
I've noticed some wierd stuff with certain skills showing up twice with Slann.
At the end of the second line from the botto, Children of the Old Ones, Steafy Offense and Steady Defense show up a second time and the skills locked behind Steady Offense and Steady Defense show up twice.