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Arcane Convergence grants him one cast of Orogeny, and Absolute Existence overwrites that, so they don't stack. Absolute Existence also grants him Regeneration and 1.2k Barrier, which makes skilling Arcane Convergence pointless.
Eldest Mage grants reduced cooldown to "Shield of the Old Ones", an active ability which you cannot get as Mazdamundi anymore due to Leaders of Legend' changes. Might want to give him that on Arcane Convergence.
Mover of Mountains grants +1 use to "Ruination of Cities"... except it gives +1 use to vanilla Ruination of Cities which no longer exists. It doesn't affect Seismic Pulse or the new Ruination of Cities either.
I don't think it's worth sinking a ton more time in something that seems to be happening to just myself, especially since it's more a funny glitch than actually preventing me from playing my campaign and having fun with it.
I will try and get some testing with my modlist done over the coming week, but it might take a while thanks to a lot of work.
I'm not seeing any duplicate skills for any of the Slann Mage-Priests on my end. Could you try and resubscribe to see if that fixes it?
Thank you for letting me know, I'll fix that shortly.
At the end of the second line from the botto, Children of the Old Ones, Steafy Offense and Steady Defense show up a second time and the skills locked behind Steady Offense and Steady Defense show up twice.