RimWorld

RimWorld

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[B.E.P Race]MagiaPlant the Forgotten Magical Race
   
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Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
5.941 MB
15 Mar, 2023 @ 9:40am
12 Jul @ 10:59pm
29 Change Notes ( view )

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[B.E.P Race]MagiaPlant the Forgotten Magical Race

In 2 collections by BlueEggplant
B.E.P Race Mods + Addons
19 items
B.E.P Mods(For 1.6)
28 items
Description
【Languages Supported】
日本語
English(Machine translation)

Magical Girls of the Forgotten Continent, MagiaPlant.


Add MagiaPlants, a plant-like race that can handle magical powers and psychics well, and related technologies.

*Note
This mod has elements linked to "Royalty" and "A RimWorld of Magic". It is possible to play with this mod without installing these two, but the benefits will be less.

MagiaPlant has a risk of catastrophic damage to the colony due to its specifications.
Please be very careful when operating it.


MagiaPlant is a species that was discovered when research uncovered an individual that had been kept in a laboratory buried in a certain location on the Forgotten Continent.
Perhaps due to the influence of a special mechanite, the surface of their bodies was similar to that of plants,
but their internal organs and other parts were the same as those of humans, except that they had some plant characteristics. it was easy to increase the number of individuals for research purposes.

After a certain amount of research, the MagiaPlants were sold to various stars, or they set out on their own and emigrated to various stars.

When their emotions are aroused, they activate the mechanite in their bodies.
When their Mechanite is activated, they are able to use "magical" powers. but when they run out of magical power, they can turn into monsters.

Recent research has shown that to some extent we have a better aptitude for psychics than we do for humans.


*How to get it
-Occasionally purchased and obtained because they are sold as slaves
-Rescued and obtained because they may be selected as a target for rescue.

*Feature
-Slightly smaller in stature
-Slightly heat-sensitive
-Highly psychosensitive
-Can be equipped with human weapons
-No penalty for dismembering corpses, and eating them is not considered cannibalism.

-When Ideology is introduced, they do not escape from slavery.

-The ability to detect near invisible entity
-It can take x1.5 damage to the entity

-Part HP is a little low
-Easily flammable
-Slightly slower movement speed
-Slightly susceptible to cold
-Extremely slow working speed
-Extremely hard to remember things.
-Can't get meat.

- Possessing the exclusive resource MS.
MS is a resource that enhances psychic and magic-related abilities

- When you install Royalty, you get the following psychic benefits
1:When Neural Heat is accumulated, it is gradually recovered by consuming MS
2:If the Psy Focus is lower than the set value, the MS is consumed and recovers little by little.
3:When conscious and the Neural Heat is less than 20%, the above 2 abilities will be enhanced instead of being drained naturally.
4: If you have acquired PsyLink, the upper limit of MS is gradually increased according to the level of PsyLink.

- When RimworldOfMagic is introduced, the following magic benefits are gained
1:Cooldown time is doubled after using magic.
2:When mana is depleted, it is gradually recovered by consuming MS
3:When in a weakened state of magic, he recovers little by little by consuming MS.
4:When conscious and the heart is less than 20%, it will be drained naturally, but the above three abilities will be strengthened instead.
5:When a magic job is acquired, the upper limit of MS is gradually increased according to the level of the job.

When the number of MS reaches zero, MagiaPlant dies instantly and transforms into an extremely powerful and hostile organism, so you must always be careful about the amount of MS remaining.
13 Comments
BlueEggplant  [author] 25 Nov, 2024 @ 4:50pm 
Basically, they will be compatible.
Since the only benefit of this mod's race is the fast recovery of Royality's psychic resources.
TiraboTurbos 25 Nov, 2024 @ 3:45pm 
With the psychic stuff, is it compatible with Vanilla Psycasts Expanded?
BlueEggplant  [author] 24 Nov, 2024 @ 6:47pm 
アップデートにより、RoMを導入しなくてもこのMODで遊ぶことが可能になりました。
また、サイキックへの適性を獲得しました。

With the update, it is now possible to play with this mod without installing RoM.
It has also gained an aptitude for psychics.
PlanetSat0rn 30 Apr, 2024 @ 7:07pm 
1 more (2 more if you count the forrepey gene race) races left to update! keep up the good work!
TiraboTurbos 3 Aug, 2023 @ 9:27pm 
Holy shit! I just got one of these as part of a forced weather quest, and looked closer at what the deal was with this race... And it uses my favorite mod! Sick!
BlueEggplant  [author] 25 May, 2023 @ 7:04am 
As previously announced, this is a major update.
In addition, I have added a link to github on this mod page for the archive before the update, so please download it from there.

以前予告した通り、大規模アップデートを行いました。
以前のバージョンをダウンロードしたい場合、modページにgithubへのリンクを追加しているためそちらからアーカイブをダウンロードしてください。
BlueEggplant  [author] 19 Apr, 2023 @ 7:06am 
【お知らせ】
突然のお知らせで申し訳ございません。

私は現状の種族のグラフィックにあまり納得がいっていないため、MODの軽量化を図るのと同時に、グラフィックの大幅なリワークを行う予定です。

グラフィックのリワークに関しては
1:まずこのMODの前提MODとなるグラフィックと私のMOD種族の共通装備が同梱されたMODを作成する
2:各MODから種族グラフィックと共通装備を取り除く
…という2つの手順を踏みます。

そのため、グラフィックのリワーク後に既存のセーブデータに以下の影響が発生する可能性があります。

1:各種種族MODに入っている衣装が専用装備を除いて全て消滅します。
2:各種種族MODに入っている衣装の研究が消滅します。

リワーク用のMODの作成が完了次第、また改めて更新の連絡を行います。
BlueEggplant  [author] 19 Apr, 2023 @ 7:05am 
【Notice】
I apologize for the sudden announcement.

I am not very happy with the current graphics of the races and will be doing a major rework of the graphics as well as trying to make the mod lighter.

As for the graphic rework.
1: First, create a mod that includes the prerequisite mod graphics for this mod and the common equipment for my mod races.
2: Remove the race graphics and common equipment from each mod.
...and then take two steps.

Therefore, the following effects may occur to existing saved data after the graphics are reworked

1: All costumes in each species mod will disappear except for the exclusive equipment.
2: The research of costumes in each species mod will disappear.

I apologize in advance for the possibility of significant changes.
As for the rework, it will take time and can be left as is for a while.

As soon as the mod for rework is completed, I will contact you again for an update.
BlueEggplant  [author] 27 Mar, 2023 @ 4:29am 
Basically, it is treated as animal meat.
PistFissed 26 Mar, 2023 @ 3:29pm 
When you eat them, does it count as cannibalism or vegetarian?

Asking for a friend.