RimWorld

RimWorld

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[B.E.P Race]Maddy the Forgotten Madness Race
   
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Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
3.068 MB
26 Mar, 2023 @ 2:31am
18 Jul @ 2:26am
30 Change Notes ( view )

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[B.E.P Race]Maddy the Forgotten Madness Race

In 2 collections by BlueEggplant
B.E.P Race Mods + Addons
19 items
B.E.P Mods(For 1.6)
28 items
Description
【Languages Supported】
Japanese
English(Machine translation)

Maddy,the Wears Madness.


Add maddy, a race that grows stronger based on the negative emotions of others.

Caution
This race may emerge as a powerful enemy later in the game.


Maddy's are a race that one day sprang up in great numbers from the bowels of a continent called "The Forgotten Continent" on one planet.
Soon after, Maddies were observed appearing on other planets as well.
We know nothing about how they came to be on the Forgotten Continent or at the bottom of other planets,
and there are still no clues to their history. We still have no clue as to their history.

However, we do know a few things about them.
They feed on the negative emotions of others to nourish themselves.
And in order to create negative emotions for as long as possible,
they have a weapon with which they can put living creatures in a coma and make them suffer.
On the Forgotten Continent, where they first appeared, not a few humans were trapped in eternal suffering.
They are kept alive as "food" for these women.

They are drawn to negative emotions.
If you want to know more about them, you will have plenty of unhappy emotional figures to choose from.


*How to get it
-They appear in a special raid that will be added by this mod, so defeat and capture them.

*Trait
-Slightly smaller body size
-High part HP
-Very resistant to temperature
-Can be equipped with human weapons
-No penalty for dismembering corpses, and eating them is not treated as cannibalism
-Ability is enhanced by the sum of the negative emotional values of the surrounding non-Maddy species.

-When ideology is introduced, they do not escape from slavery.

-The ability to detect near invisible entity
-It can take x3 damage to the entity

-If the sum of the minus values of the surrounding non-Maddy species is low, the ability is debuffed.

*Maddy's special abilities
Maddy has a special resource called NP.
This value is calculated by the NP. If there are pawns around Maddy that have a negative sentiment value, the NP will gradually increase to the total value.
However, as the total value decreases, the NP gradually decreases.
When this value exceeds a certain level, Maddy is enhanced.
Also, at very high values, it becomes a powerful debuff to hostile pawns.
17 Comments
They are so cute
BlueEggplant  [author] 17 Jul @ 5:00am 
現在、全MODのサムネイルの再作成を行っていますが、マッディーはサムネイルに問題がある可能性があると判断したため現在暫定的に規制版のサムネイルに差し替えました。
マッディーのサムネイルが完成次第新しいものに差し替えます。

I am currently re-creating the thumbnails for all mods, and Maddy has been temporarily replaced with a regulated version of the thumbnails due to possible problems with the thumbnails in terms of presentation.
BlueEggplant  [author] 10 Apr @ 1:42am 
Thanks for the report. I checked and it did not work, so I have made the correction.
xkp92110(orick) 9 Apr @ 1:48pm 
i test two BreakCrystal.
they can work. but i don't know how to recharge?
crystal cool down 1 day but charge still 0/1.
what's i missing?
BlueEggplant  [author] 11 Jul, 2024 @ 10:21am 
There are currently no plans to provide resistance to the scythe's range attack; please create Maddy crystals.
BlueEggplant  [author] 11 Jul, 2024 @ 10:20am 
I will investigate the bug that disrupts when caravaning when I have time.

Attacking other Maddy with ranged attacks is currently in spec. (Because the scythe is treated as a ranged attack that does not identify friend or foe)
xkp92110(orick) 11 Jul, 2024 @ 8:33am 
oh yeah i start play anomaly. :P
A little caravan ui bug, if maddys have many NP join caravan.(-100% hunger rate)
days of food always error like -321354864(minus number)
it can work,just a ui error.

Another problem, 2 or more maddys attack same enemy.
because maddy have AOE melee attack that another maddy and melee pawns downed by soul bond.

they always kill themselves.
can you add something?
soul bond resistance gene ? or AOE attack can't hurt friendly pawns?
Renix 7 Jul, 2024 @ 11:21am 
Is there a toggle option for the maddie raid where they all just appear in the middle of your colony? I can't find the mod options for the specific bep races, the only mod options I see are for b.e.p core Maddie perma softlocked a run by soul bonding 3 immortal colonists; they were all melee fighters only. the permanent 10% consciousness was too strong for anybody to deal with. Wish it were just another big debuff rather than setting to 10% max. even if I had 10000% conciousness maddies would one shot my melee fighters without even actually landing a damaging hit on them due to the soul bond debuff.
tm.tm 1 May, 2024 @ 7:52am 
わかりました!ちょっとmodを更新&有効化してトライしてみます。
回答ありがとうございました。
BlueEggplant  [author] 1 May, 2024 @ 7:45am 
現在ではゲーム序盤に発生する固定イベントにて入手できる種族の選択肢の中に入っているためそちらでも確定入手することが可能です。