Total War: WARHAMMER III

Total War: WARHAMMER III

31 ratings
No lightning strike or ambush attacks
   
Award
Favorite
Favorited
Unfavorite
campaign
Tags: mod
File Size
Posted
Updated
25.417 KB
27 Mar, 2023 @ 4:41pm
30 Jan @ 5:32pm
9 Change Notes ( view )

Subscribe to download
No lightning strike or ambush attacks

In 5 collections by Cerb
Cerb's Realism and Difficulty Collection Vanilla
63 items
Chaos Dwarf Challenge Mode
50 items
SFO Hardcore Mode
75 items
SFO realism and depth collection
71 items
Playtest New Mods To Be Balanced
116 items
Description
Removes lightning strike and ambush attacks from the game, replacing them with less imbalanced effects but still retaining usefulness without being oppressive or random chance.

Ambush attacks replaced with vanguard deployment for army.

Lightning strike gives campaign movement speed and significantly higher reinforcement time.

Reinforcement time default is significantly lower (around 40 second is fairly standard), and changing position of reinforcements is less costly in terms of added delay.

Tzeentch ambush attack is hardcoded, and the only way to remove it is to remove the attack on teleport feature of tzeentch, so in order to balance the ambush attack, they have recieved significant negative penalties to their combat effectiveness, to represent the immense power usage of teleporting an entire army through the warp to its target - even daemons need rest!

Those factions that lost ambush attack gained 20-30% ambush success chance in regular ambush stance. 20% for tzeentch, 30% for skaven/beastmen, 25% for alith.

NOTE: Ambush attacks means when you attack and get an ambush, i.e. skaven/beastmen/alith anar only. This does not mean normal ambushes are removed, as they are not attacks.

"The noise was unbearable as massed Skaven tunnel slaves dug through soft dirt in a frenzy towards the surface, pushed forward by a mix of vile concoctions and the prodding points of their overseers' weaponry behind them. Occasionally one would falter, their hearts giving out under the strain of what was being asked of them, their bare arms bloodied and broken from their frenzied scraping, before their lifeless corpse was pulled through the ranks of soldiery eagerly waiting for daylight to break through the darkness they currently resided.

The human soldiery on the surface could hear the cacophony of violence and see the moving of earth well before the ratmen broke the surface. Holes appeared to form out of the ground as bloodied, clawed hands pushed up through them, followed by tortured and grotesque faces. Even from this stage it still took nearly a full minute before the full might of the Skaven horde was pulled from the dirt, giving the humans some time to form ranks and get prepared. Having the Skaven emerge from so many directions, and being so close, rendered the human artillery far less useful than it might have been otherwise, as they were engulfed in a storm of raw, chittering violence."
31 Comments
Cerb  [author] 5 Jul @ 7:48pm 
Glad youre enjoying it mate
Dodge 5 Jul @ 12:10am 
holy shit these 2 mechanics has always been cancer, cant believe it took me this long to discover this. Awesome mod chief
Cerb  [author] 30 May @ 2:55pm 
Appreciate it mate, they are such terrible mechanics, make the game so damn easy when youre using it, frustrating when youre not, and removes so much strategy from the overworld.
Espritviril`` 30 May @ 12:46pm 
The goat! I was using a old remove stalk for skaven mod but it seems to be vanished.

This is even better, I was already using another mod to lightning batles, but this removes all the absurd ambush attack stances too!

Must have mod!
Cerb  [author] 19 Mar @ 7:36pm 
yes
Shoe on Head 19 Mar @ 11:43am 
Is this safe to add mid campaign?
Frank Binge 17 Nov, 2024 @ 4:58pm 
perfect. thanks.
Cerb  [author] 17 Nov, 2024 @ 3:28pm 
Updated to clear up some text that had been added over the last few updates and clear the outdated tag.
Cerb  [author] 17 Nov, 2024 @ 2:46pm 
Np, made it clearer, thanks for the feedback
Frank Binge 17 Nov, 2024 @ 2:41pm 
oh ok you should make that clear in the description. i also wanted ambushes to be replaced with vanguard just because playing either side of ambushes is so boring. still a very good mod! thank you for making the mod and responding!