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As for the hardened corrosive cube:
-When using splatter mod but do not want the player to be able to move through.
-Place them behind another layer of normal corrosive cubes for when they think they can shield grapple through.
P.S. Chaos Bombs that bounce of a Splatter cube in a tight corridor will drop alot of Acid, making that stretch of hallway a real death trap.
Does anyone have a good idea why hardened corrocubes are useful at all? Why not just use a regular block in that case?
-Traps around genmat are always 1 block away from the path or genmat (except for entrance) and these traps will count for 50% towards the difficulty cap. So they should be cheaper and not more expensive.
-There is no difference in the amount of bolttraps i can place wether they are packed, overlapping or spaced out over the map. 25 bolttraps is normal and the 26th will increase it to dangerous. Same goes for unmodded Plasma Sentinels. Placing 3 of those 25 next to the genmat will also not increase the difficulty more.
-There IS a bug with mods that when you un-select any mod on any trap it will still count towards difficulty until you remove the trap and place it again.
I will do some testing regarding your genmat findings and add them to the list.