RimWorld

RimWorld

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Projectile Bullet Retexture
   
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Mod, 1.4, 1.5, 1.6
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2.307 MB
14.4.2023 klo 9.05
11.7. klo 6.07
11 muutosilmoitusta ( näytä )

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Projectile Bullet Retexture

Kuvaus
****Note Intro****

*The texture changes only the projectiles used from projectile vanilla in base games,Other mods may use different projectiles.

**The image is caused by the ShaderType"MoteGlow" code added to the graphicData Bullet projectile

Are you tired of bullets that look like plain white lines? I suggest..



"For the sake of enjoyment, I have added the ShaderType"MoteGlow" for Patch projectile texture"





Q:Patches Other mod?
A:Based on my consideration

Q:CE ShaderType Patch?
A:Yes Yes Yes


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Suositut keskustelut Näytä kaikki (2)
1
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14.10.2023 klo 1.23
Patching most mod-added bullets at once
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14.10.2023 klo 1.53
Bug Report
Nomad D
42 kommenttia
DerGreulich 21.8. klo 12.15 
@nomad D yes
Nomad D  [tekijä] 27.7. klo 0.26 
@DerGreulich Vanilla Weapons Expanded - Coilguns?
DerGreulich 26.7. klo 12.07 
dunno if this was mentioned already, but coilguns causes the trail to remain in the air and throw red errors
Kokorocodon 18.7. klo 20.25 
@VNVVWVVNV are you retarded?
Head 4.5. klo 20.30 
Great mod. Would it be possible to patch other mods automatically?
whitespacekilla 30.3. klo 9.45 
@VNVVWVVNV read A LITTLE. 5 comments before yours someone spells it out: look for any image with a white line. Look at with and without.
VNVVWVVNV 25.1. klo 23.06 
Imagine not adding a vanilla vs modded image... Lol... Imagine...
Moon Child 19.5.2024 klo 18.33 
Hello!! It doesnt seem to work with Yayo's Combat, unless theres something im missing?
IsaHung 1.10.2023 klo 7.34 
Will there be a patch for the other vanilla expanded weapons and vanilla expanded factions?
Sir Humphrey Appleby 10.9.2023 klo 5.51 
CE updated Bullet_15x65mmDiffusingCharged_Buck to Bullet_15x65mmDiffusingCharged. Quick fix in the CE patch and we're good to go. Cheers.