Arma 3
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Rapid Dragon System
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer
Scenario Type: Air
Scenario Map: Altis
DLC: Apex
File Size
Posted
Updated
106.158 KB
27 Apr, 2023 @ 3:07am
19 May, 2023 @ 1:41am
3 Change Notes ( view )
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Rapid Dragon System

Description
This mission is a sample mission of Rapid Dragon System scripts.

This script system implements a simplified Rapid Dragon system, a pallet system to drop and launch cruise missiles from a transport plane, for Arma 3.
For this script system, you can use either [Apex DLC] or [USAF Mod] to use planes and missiles.

Instruction and Data :
https://github.com/Schalldampfer/Rapid-Dragon-System-Script-for-Arma-3

License : Arma Public License Share Alike (APL-SA).
http://www.bistudio.com/community/licenses/arma-public-license-share-alike
10 Comments
Schalldämpfer  [author] 6 Jun, 2024 @ 6:01pm 
Maybe there was an update to the spec of the missile. The delay after launching needs to be revised according to the speed of the missile. When I created this, USAF's AGM158 was good but FIR's AGM158 was too fast so that they crash into the ground.
John Democracy 29 May, 2024 @ 4:00pm 
Hey got it working but only seems to function with the Venator cruise missile at the moment. The AGM-158 just crashed straight into the ground.
Schalldämpfer  [author] 3 Jan, 2024 @ 10:17pm 
If you have nothing to be overwritten, then you can copy the files into yours, but seems like you already have the description.ext (and maybe some other files and folders).

If you dont have Cfg*** block, then copy&paste the block from mine.
If you already have Cfg*** block, then you need do copy the contents in the block in to your Cfg*** block. (You should mind that no class to be defined twice.)
The functions folder/directory can be just copied into your mission folder. There are none to be overwritten in functions folder.
John Democracy 3 Jan, 2024 @ 4:32pm 
I don't get what is meant by "Merge contents in description.ext: Add this code into your CfgFunctions block." I've just added the "description.txt" file into my missions alongside the "functions" folder is this correct?
PandaKnight 7 May, 2023 @ 3:12pm 
if you could make the AGM-158C LRASM
and make it compatible with firewill aircraft, incredible <3
Schalldämpfer  [author] 6 May, 2023 @ 10:11pm 
I added this one in my Air-Launched Venator mod,
so now you can use them easily in custom missions and zeus.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2972112057
Schalldämpfer  [author] 4 May, 2023 @ 4:43am 
You can add it in your missions! Visit the GitHub repo in the description, and follow the instructions.

I didn't have the idea to add it in Zeus, so I'm gonna develop some module for Zeus someday later. (I don't know how for now...)
For now, if you have installed "Zeus Enhanced" Mod, I think you can spawn a HEMTT Rack and call the function to initiate the RD system on the rack. ([_this] call RapidDragon_fnc_init; as Global execution command)
KiloLima 3 May, 2023 @ 4:39pm 
This is badass! Any plans to make this a mod so we can add this via custom missions & Zeus?
Schalldämpfer  [author] 29 Apr, 2023 @ 11:09pm 
I used "Venator Cruise Missile" from Jets DLC in the former half of the screen shots, and "AGM-158 JASSM" from USAF Mod in the latter half.
I think you can use any other cruise missiles from some mods (if they are not too fast. FIR's AGM158 had an issue due to too high speed).
Potts2023 29 Apr, 2023 @ 11:16am 
What are those missiles called?