RimWorld

RimWorld

1,242 ratings
Biomes! Caverns
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Mod, 1.4, 1.5
File Size
Posted
Updated
338.556 MB
30 Apr, 2023 @ 9:51pm
30 Apr, 2024 @ 12:51pm
25 Change Notes ( view )

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Biomes! Caverns

In 2 collections by Draegon1993
Biomes! Mod Series
7 items
Biomes! Team Suggested Mods
27 items
Description
[www.patreon.com]

Changelog: Please check the change notes tab

Say hello to the new and improved Biomes! Caverns! With a full host of new content and improvements over the old one, you'll have plenty to sink your mod-loving teeth into. This mod adds 4 unique underground biomes with more to come, each with their own life forms and features both extremely useful, and horribly horribly hazardous for your pawns' continued existence!

These biomes are meant to be a different play experience, perfect for your undergrounder or tunneler and darkness-loving playthroughs!

The following infographics will give you a taste of the features present in each biome. You will discover more features as you explore them in-game!










  • 4 new underground biomes
  • Over 50 new animals, from battle animals to pets to packs
  • Over 20 new plants and fungi
  • Caverns-exclusive events
  • Multiple new resources, from stony to textile
  • Many new crops to grow in the darkness
  • New music by Dendroid!
  • Some new trophy items from tough creatures!
  • Full integration of the Caveworld Flora mod


Mod director & artist: Draegon

Dendroid: Sounds & Music
Joseasoler: XML and C#
M00nlight: XML and C#
Zylle: XML and C#
Xeye: XML and C#
Sergkart: XML and C#
Fluffy: Art and Caveworld flora content
Detvisor: Art
Odzman: Art
Elseud: Art
Pphhyy: Art
SirVan: Art
Luizi: Art
Immortalus: Art
Austrinus: Art
ItsHalno: Art

Japanese translation by Lucifel

Special thanks:
Jecrell: Many thanks to him for the amazing Biomes! word logo design.
Vowels for considerable help with the animal descriptions
Elseud for the new Biomes! preview images.
Steve o.O for the new crystal and cooled magma terrain!
Taranchuck for some custom special code.
RangerRick for help with the discord.


Vanilla Fishing Expanded - Unique fish when fishing in any underground biome
Vanilla Animals Expanded - VE Cave animals will show up periodically in caverns biomes :D
Vanilla Plants Expanded - Mushrooms - The fungi have a little bit of functional overlap, but it's a great mod, try it out!
Alpha Biomes - Shallow Caves can generate "on top" of alpha biomes, allowing for a fun mix!

Royalty DLC - Custom anima tree texture
Ideology DLC - Custom gauranlen tree texture
Biotech DLC - Custom Polux tree texture


Q: Do I need Biomes! Core for this?
A: Yes, all Biomes! mods require Core

Q: Is it CE compatible?
A: Yep, on their end!

Q: Is it safe to add mid-game?
A: Probably, but the biomes won't spawn

Q: Why do I need Geological Landforms for this to work?
A: M00nlight did a ton of work for us and much of it is in the GL code!

Q: Do raids and caravans still work in caverns biomes?
A: Yes, they will function as normal, though drop pod ones will use a unique kind of pod!

Q: Does this mod make impassable mountains passable?
A: It does not, UNLESS the mountain has a cave biome on it.

Q: I can't find Cavern biomes easily enough, what do I do?
A: Geological Landforms, which this mod requires, has a slider for mountain density and cavern density. Just turn them up a bit until it's where you want it!

Q: I'm having issues after an update, what do I do?
A: Follow these steps! https://discord.com/channels/143756496851697666/407350614805446659/1106842059849093180

Q: Will there be more content added in the future?
A: Most likely! We have some future stuff planned but it's TBD on when we'll get to it :D

Q: Where can I find info on the content?
A: Right here!: https://github.com/biomes-team/BiomesCaverns/wiki

[ko-fi.com]

[discord.gg]
Popular Discussions View All (14)
225
9 Jun @ 2:54pm
PINNED: Official Bug Report Thread
Draegon1993
8
16 Jul, 2023 @ 2:18am
Wrong egg type?
Madlark
8
3 Jun, 2023 @ 3:09am
Worldgen Failure
dopamine terrorist
1,658 Comments
Macca 1 hour ago 
so sxcieted for the potential of this mod with the new oddysey lava lakes, keep up the good work!
Miramelle 10 hours ago 
Can't wait to see what the 1.6 iteration of this mod brings! I'm a sucker for the pretty, mushroom-filled caverns this makes even in vanilla biomes. Genuinely one of the best looking mods on my list.
Draegon1993  [author] 17 Jul @ 9:10pm 
@Talvi Jam You're welcome, and thank YOU for being so delightful and patient! Are you on our discord?
Draegon1993  [author] 17 Jul @ 9:09pm 
@Hawkefire You're so dang sweet, thank you! I definitely agree that it feels like it's part of the game! It's part of why I made it, I really felt it was a big thing missing from the game in the first place
Hawkefire 17 Jul @ 3:38pm 
Just wanted to mention, this is one of my favorite mods of all time. The style and feel of it is just so wonderfully thematic. It is so fitting of rimworld that it feels like a natural part of it, you truly should be proud of your work on this mod.
Talvi Jam 16 Jul @ 6:45am 
Just want to say: Go, @Draegon1993, go!
Thank you for your work, take yout time and please know that we (players) are very appreciate you
angelus 15 Jul @ 1:59pm 
@Draegon1993 - Thank you so much for putting time and effort into bringing Biomes to 1.6!
Kamosiek 15 Jul @ 12:25pm 
oh well... cus i want to start a new game but kinda waiting for this mod because i really like these caverns and i would want to have them on my planet (i guess that it wont generate later like with adding factions mods midgame). Take your time tho cus with biome transitions it can be really interesting
Draegon1993  [author] 15 Jul @ 9:54am 
@Kamosiek Nope! It's being worked on though
Kamosiek 15 Jul @ 7:32am 
any estimated update date?