Total War: WARHAMMER III

Total War: WARHAMMER III

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High Elf technology compatibility patch
   
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16 MAY 2023 a las 4:01 a. m.
17 ABR a las 7:28 a. m.
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High Elf technology compatibility patch

En 1 colección creada por Bischop
Bischop's High Elf Mods
7 artículos
Descripción
This is a compatibility patch for:

Revival Glory of Phoenix Immersion Mod & Expansion
and
Tech Tree Compilation

Warning: using both tech mods may make your units very overpowered.
11 comentarios
kakashisenseir 17 JUN a las 9:42 p. m. 
update please
Bischop  [autor] 17 ABR a las 7:29 a. m. 
Updated!
TSFWoosie4L 30 MAR a las 12:58 a. m. 
update
Zohan 13 OCT 2023 a las 8:06 a. m. 
Great mod ! Unfortunately i think it doesn't work anymore, the Glory of the Phoenix pack makes it crash
sigmars_disciple 30 JUL 2023 a las 1:18 p. m. 
Well, in short: Decky's mod is compatible wth one grand more tech mod per race as it leaves vanilla tech untouched, so just add one for each of the major races as well or even two (e.g. for Empire: Empire Allegiance Technologies, Obo_Technologies "Techtree Expanded" plus Decky with patch that lets them run together)
sigmars_disciple 30 JUL 2023 a las 12:29 p. m. 
But hey, to each his own. Decky's tech trees does not boost lob-sidedness in a big way. Tech tree mods are used by the AI, and while they lack the "real IQ" or strategy to e.g. go for extreme buffs (e.g. focus on tech that will give research speed buffs).

AI will benefit less than a good human player for sure, but the fact that Decky's tech tree comp actually gives your opponents "comparable" options, across races, with 1 mod and nocompatibility hassles makes Decky's tech compilation mod a unicorn, a straight up 100-of-100 mod for me <3
sigmars_disciple 30 JUL 2023 a las 12:29 p. m. 
@Mac Don't agree, being OP and "coloring the map" is one of the most frustrating things in a TW campaign. Usually, as soon as I realize I can now start taking settlement after settlement, it's 5 mins before I start a new campaign.

Having fun with artillery or elite troop doomstacks, having 12 powerful heroes in one army or other unstoppable situations can be fun, sure. So is playing a campaign with Double Unit Sizes mod for more "epic" battlesI Also cool if reach a point where you never were (e.g. having unlocked all units), but autoresolve lob-sided fight after lob-sided fight... gives me yawns.
Mac Tire 16 MAY 2023 a las 3:41 p. m. 
I honestly think the best thing about mods like this is the ability TO become OP. it sorta makes the endgame more satisfying taking a tier one unit and seeing it fair well against an enemy of a higher tier
Dragnosh 16 MAY 2023 a las 5:57 a. m. 
I bless you
Bischop  [autor] 16 MAY 2023 a las 5:20 a. m. 
Happy to help :steamthumbsup: