Left 4 Dead 2

Left 4 Dead 2

329 ratings
[xdR] Improved Pistol Animations for Ellis
   
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Survivors: Survivors, Ellis
Game Content: Miscellaneous
Weapons: Pistol
File Size
Posted
950.026 KB
19 May, 2023 @ 9:58am
1 Change Note ( view )

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[xdR] Improved Pistol Animations for Ellis

Description
DONT FORGET TO RATE UP AND FAVORITE! IT HELPS A LOT!

Simply put, this replaces Ellis' pistol animations with Bill's pistol animations instead while still retaining Ellis' Calm Idle for the solo Pistol stance.

Now this, is something that I was waiting for someone to do many years back. One of the things that bothered me in Left 4 Dead 2 was Ellis' pistol animations. I mean come on, he'll break his hand when firing that Deagle for sure lol.

Other modders have tried to remedy this by giving Ellis Bill's animation set instead, but the problem with it is that Ellis' proportions would also change, and thats something I'm kinda bothered with. No one seems to have done it yet so I decided to take matters into my own hands and made this addon as you see now.

Like the previous xdReanims addons I made, this addon is fully compatible with custom suvivors that use Ellis' animation set.

This addon changes the pistol animations for:

-Idle

-Crouching

-Crouch walking

-Running

-Walking

-Reloading

Requires xdR
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2121557118

This addon takes up xdReanims slot 002 for Ellis

Ellis Mod Used:

Police Officer Ellis: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2827618430

Credits:

Valve - Animations
Rise - for helping me years ago in one of the earliest attempts of me changing his animations before xdR
Cuba - for helping me out with troubleshooting the issues I encountered in making this addon
Debiddo:: Proxy fiddler - for also teaching me some useful features in qc editing
mRFunreal - for giving me some advice
xdShot - for xdReanims Base and for also giving me some advice

40 Comments
SkellyVoid 6 May, 2024 @ 2:42pm 
I get that they probably made him one hand it to add to his goofy redneck nature, but this mod makes just as much sense given he pretty much grew up learning how to shoot guns, so it would make sense he know how to properly hold a pistol.
Captain Jameson  [author] 3 Dec, 2023 @ 3:12am 
@I-キアナ_ハクフ-I whether the characters are modded or not, it will work. This mod edits animations only so its compatible with model replacers
I-キアナ_ハクフ-I 1 Dec, 2023 @ 2:40am 
Is this mod work on default character not a mod character right?
Captain Jameson  [author] 28 Nov, 2023 @ 12:40pm 
@Xazced that was pointed out before too, believe me I tried fixing it, unfortunately that's the best I can do for now.
Nanashi 28 Nov, 2023 @ 12:25pm 
@Captain Jameson No, I didn't mean the turn speed, I meant that your turning animation itself is somewhat broken; Ellis will look and shoot to the right or left of where the crosshair is pointing and needs a moment to properly readjust himself if you aren't moving the camera.

It's kind of hard to explain, the best way to see what I mean is to load into a game with this animation and to fire a pistol in third person while slowly swaying the camera, you'll see that the animation isn't correctly aligned.

I hope you understand.
Captain Jameson  [author] 28 Nov, 2023 @ 11:39am 
@Xazced adjusting that is beyond the scope of this addon so I suggest this workshop addon instead, you can use animation mods together with this one so they will work well with each other:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2863006488&searchtext=Instant+Worldmodel

you're welcome
Nanashi 25 Nov, 2023 @ 9:09am 
Could you fix the turning animation? It needs a second to adjust before you face where the crosshair actually is.
Captain Jameson  [author] 7 Nov, 2023 @ 12:16pm 
@Zack I know its late but yeah I confirmed what you mentioned about Rochelle. I guess I can make changes sometime when I can and remember how to
WTFłłVIPΣR 3 Nov, 2023 @ 12:20am 
thank you.
K 8 Oct, 2023 @ 1:56pm 
@Captain Jameson I'm just now seeing that all this time later. Thanks!