Space Engineers

Space Engineers

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Bfc 109 Cosmo Messer F2
   
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Type: Blueprint
File Size
Posted
7.570 MB
21 May, 2023 @ 9:31pm
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Bfc 109 Cosmo Messer F2

Description
Description
Virtually a full upgrade to the Cosmo Messer F1, the F2 is smaller, with a stronger weapons loadout, and a consolidated fuel supply. It should be noted that the F2 has no subgrids, and thus, no deployable landing gears, so when it comes to landing, it's either the connector, mag plate, or some really strong rope. This was one of the tradeoffs to making the plane 'printable.'

The F2 can also carry and fire custom missiles, either Kaiser specific, or those that have a hinge based connector and fit under the F2's wings.

Lore
The original Cosmo Messer F, or F1, was well received by Kaiser pilots, however the faction's need for greater numbers necessitated both a figurative and literal scaling down of any fighters slated for full production. The F2 was envisioned as an easily manufactured, general purpose cosmo fighter. Despite its smaller size, the F2 is better armed than the F1, and its software allows pilots to use heavy ordnance against a variety of targets.

Most of the Cosmo Messer F2s produced before the introduction of the G series were used as shipborne escorts. Where no carriers were present, light and heavy cruisers tended to carry at least a few F2s, or were escorted by ships that did. One extreme example was the Admiral Hipper, which generally operated between ten and twelve F2s.

Due to the high availability of the F2, modifications were common, and custom planes were appearing as early as a few months after the initial rollout. Many were even upgraded to match capabilities of the G and K series within a few years.

Specifications
Just like the Cosmo Messer F1, you can find piloting notes in the Cockpit's Numpad text area.

Primary Mission: Medium Range Fighter
Crew: 1 Pilot
Armament: 4x Gatling Guns, 1x Integrated Rocket Launcher, 2x Autocannons
Power Plant: 1x Large Reactor (14.75mw)
Thrusters: 41x Hydrogen, 10x Ion, 51 Total
Hardpoints: 2x Hinges
Wingspan: 39ft (12m)
Length: 65ft (20)
Height: 18.4ft (5.6m)
Grid Mass: 97,051 (forgot what units these are in SE)
PCU: 6,315

Scripts

Acknowledgements
8 Comments
Phoenix  [author] 15 Jun, 2023 @ 4:36pm 
Sure that's fine. I want to see what you managed to do with it.
Also, if you could put a link back to this page too I'd greatly appreciate it.
Federation Cosmic-Bolt 15 Jun, 2023 @ 2:06am 
is it ok if i publish what i did to this Fighter, where i turned it into a proper Cosmo Falcon, Paint job and Fold able wings?... cause i've just had it in my blueprint Clipboard for a while now, and its just too good looking to keep to myself honestly
Phoenix  [author] 23 May, 2023 @ 6:07pm 
Maybe? I've taken a couple of shots at a Cosmo Tiger II inspired design and haven't been satisfied with them (then my PC died and took all my local blueprints with it).

I'm mainly concerned with scaling and any subgrids it might need, but it's a possibility. I designed and almost finished two completely different fighter designs on a whim recently, so if the inspiration hits I'll definitely give it another shot.
Federation Cosmic-Bolt 23 May, 2023 @ 3:19am 
Mind if i make a Request you could do for another Fighter? since this and the first Fighter was Inpsired by the Cosmo Falcon... how about another Fighter that's Inspired by the Cosmo Tiger II compared to your Cosmo Messer F2... say call it the Cosmo Messer E2? this one being a more Bomber style Fighter compared to your other one, able to hold more of those Big Nuke Missiles you made for the F2

https://d3fa68hw0m2vcc.cloudfront.net/46b/218205910.jpeg

^^^
picture of Cosmo Tiger II for reference, plus having two versions of it, one with a Turret, one without https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1379837654 you could also use this mod which adds a Gunner Cockpit behind the Main Fighter Cockpit facing to the back of the Fighter
Phoenix  [author] 22 May, 2023 @ 12:43am 
Ah, same approach to how I'm making my Stuka.
Federation Cosmic-Bolt 22 May, 2023 @ 12:05am 
pasted two, cut one on the wings where they meet the Hull, cut the other where the Hull meets the Wings, Delete unneeded parts, filed in the gap in the Fighter, put on the Hinges on the Fighter (doesn't work if you do it on the Wings), past the Wings onto the hinges (Note: i learnt how to double Hinge the build thanks to a video i found on YouTube) put in Blast Door parts to allow the hinge to move, set it all up to Fold upwards... and boom, Fold-able Wings... slightly extends them out, but it works really well
Phoenix  [author] 21 May, 2023 @ 11:59pm 
They're already so stubby, how'd you pull that off?
Federation Cosmic-Bolt 21 May, 2023 @ 11:30pm 
So i did a thing with this Fighter (originally did it with your Cosmo F) where i made the Wings Fold up