Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I did not level with this. But this is definetly a good starting setup, so I recommend:
- Start Feral (Weretiger is simply busted). Prioritize having Unleash linked to Trigger when Transformed and Battle Roar linked to Trigger when Transformed and Trigger on Damage Taken.
Try to get a glyph with CDR on hit when possible (prioritze this glyph over anything else)
- Second take Geomancer for 2 reasons: Trigger on Basic Attacks and the Faster Cooldown node. A single faster cooldown and the buff passives can make you Weretiger have 100% uptime even with no CDR on hit
- Take adept last and get Adept's defensive class passives(not a priority). Remember that you can't run Warp spam to trigger on move until you get a few things setup, so focus on your Feral Weretiger for a while and farm up that starting gear/glyph setup and you're good to go!