Starbound

Starbound

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Titanbound FU Patch
   
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File Size
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52.059 KB
31 May, 2023 @ 5:29am
26 Feb, 2024 @ 7:31am
10 Change Notes ( view )

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Titanbound FU Patch

Description
Frackin Universe does something with the "power" value of mech arms, so without patching it's makes weapons overpowered.

So this patch just decreases the "power" value to make it balanced with FU.
21 Comments
Xawking 1 Oct, 2024 @ 11:27am 
Oh, ok sounds sick
Niko Beniko  [author] 1 Oct, 2024 @ 8:40am 
Yeah true, but i'm working on new update, which will include update for smart pistol with an actual smart bullets
Xawking 1 Oct, 2024 @ 5:45am 
Also smart pistol doesn't seem very smart, so here's another idea: FU has some guns with homing bullets, perhaps it is possible to use those and somehow put homing capabilities to mk6 smart pistol?
Niko Beniko  [author] 26 Sep, 2024 @ 2:25pm 
@Xawking i can't promise, maybe yes, maybe not. Sadly it's comlicated to do
Xawking 26 Sep, 2024 @ 11:50am 
Is there any way to make guns utilize FU ammo system? Reloading would be so cool
Myta 27 Feb, 2024 @ 5:11am 
understood, just didn't know if it was an issue with the mod itself or not, idk how it'd even go about approaching the issue tbh, I'll have to look into it
Niko Beniko  [author] 27 Feb, 2024 @ 5:06am 
Well, I can say that when I tested the mod in the vanilla game, the cursors don't change to vanilla, but with the collection of mods, this problem is the case
Myta 27 Feb, 2024 @ 5:00am 
I just ran through my mod list, there's quite a few but I'm not sure any of them change the cursor, the content mods I have are Arcana, Frackin' Universe and Shellguard, which I think have custom cursors
Niko Beniko  [author] 27 Feb, 2024 @ 4:57am 
@Myta , I think this bug appears when you use some mod to change the cursor, i saw the same problem in "Project Knightfall", and maybe it's becouse i used "Refined Cursors" mod
Myta 27 Feb, 2024 @ 1:05am 
Loving the update but it would seem whenever i use the weapons I can see the crosshair appear and then switch back to default, I'm not sure if this is a bug with this mod specifically or an issue with using other mods, but I figured I'd report it just incase