Steam'i Yükleyin
giriş
|
dil
简体中文 (Basitleştirilmiş Çince)
繁體中文 (Geleneksel Çince)
日本語 (Japonca)
한국어 (Korece)
ไทย (Tayca)
Български (Bulgarca)
Čeština (Çekçe)
Dansk (Danca)
Deutsch (Almanca)
English (İngilizce)
Español - España (İspanyolca - İspanya)
Español - Latinoamérica (İspanyolca - Latin Amerika)
Ελληνικά (Yunanca)
Français (Fransızca)
Italiano (İtalyanca)
Bahasa Indonesia (Endonezce)
Magyar (Macarca)
Nederlands (Hollandaca)
Norsk (Norveççe)
Polski (Lehçe)
Português (Portekizce - Portekiz)
Português - Brasil (Portekizce - Brezilya)
Română (Rumence)
Русский (Rusça)
Suomi (Fince)
Svenska (İsveççe)
Tiếng Việt (Vietnamca)
Українська (Ukraynaca)
Bir çeviri sorunu bildirin
do setting changes take effect in real time?
do I need to spawn a new ragdoll?
do I need to to restart the game?
you cant input any extreme values below 0 or above 1, so if there are changes, its too subtle and its impossible to make them any more noticeable because of arbitrary limits.
as far as I'm aware, some stuff like joint flexibility, and limb constraints would have to be changed by decompiling the mdl and editing it directly.
and now hes added more sliders with zero information anywhere.
I'm just gonna assume this is placebo.
I have killed tons of combine to compare, but i dont see any difference (I used "realistic settings")