Carrier Command 2

Carrier Command 2

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Lubricant: Combat Edition
   
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479.239 KB
11 Jun, 2023 @ 2:38pm
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Lubricant: Combat Edition

In 1 collection by Ribbons0121R121
Tweaks
15 items
Description
Oils various carrier equipment so it runs like it hasn't been left sitting in drydock 50 years, bonus addition of security turrets and expanded arsenal with a FREE set of extra fuel tanks.

As a further upgrade of secure edition, it adds in total:

-6 15mm turrets
-7 security perimeter defense guns(20mm droid guns)
-1 Laser Missile point
-All 7 mule resupply boxes
-Expanded fuel tank
-Lubricant features
25 Comments
Kidney Airline 30 Apr @ 2:03am 
I realized something lol, you can turn off sections of the ship, weapons repairs etc at the breakers where the carrier is turned on, this can double the speed of the Crane, double the speed of propulsion, and probably increase aquiringspeed of cannons (but thats ´just wishful thinking hahaha)
Kidney Airline 30 Apr @ 2:00am 
Ah so no chance it can be adjusted through the vehicles themselves....sad
Ribbons0121R121  [author] 29 Apr @ 5:21am 
thats the alby, not sure the relevance here

if you mean the in flight roll speed, thats calculated by the size of the body box
if you mean runway taxi speed, thats controlled by graph links in the carrier xml for all vehicle on the path
Kidney Airline 29 Apr @ 4:08am 
File name was "vehicle_chassis_wing_small"
Kidney Airline 29 Apr @ 4:07am 
HEy Ribbons,

for the Roll Speed of the planes

could this be relevant?
<wheels>
<wheel steerable="true" stiffness="2.00000000e+02" damping="2.50000000e+02" suspension_length="5.00000000e-01" relax_rate="5.00000007e-02" grip="1.00000000e+02" radius="5.00000000e-01" name="wheel_front" acceleration="2.00000003e-01">
<pos x="0.00000000e+00" y="-9.80000019e-01" z="1.81131315e+00"/>
small"
\Carrier Command 2\mod_dev_kit\source\game_objects
NxPlayer 24 Feb @ 8:40am 
Ahh ok Thanks for the fast reply ^^
Ribbons0121R121  [author] 24 Feb @ 7:57am 
perimeter guns have much shorter ranges than the 15mm, and do best damage against ground vehicles, for things like when players try to drive a bear inside the carriers vehicle bay and safely pound it from there
the mule boxes allow the carrier to resupply units sitting around on the carrier just like a mule, i,e, an IR missile seal or walrus thats chilling on the flight deck
NxPlayer 24 Feb @ 7:47am 
Ok, I Gotta ask now because I don't really get it. The 15mm turrets I get they are for attacking; if I'm not completely mistaken, what are the perimeter guns for? And the mule boxes?
Brodep 11 Dec, 2024 @ 8:22pm 
Alright thanks!
Ribbons0121R121  [author] 11 Dec, 2024 @ 3:54pm 
not now actually, big modding update happened and i need to make more changes soon, specifically make the elevator speed changes less janky
big also, this is probably the most bloated mod for just speed changes, pick stock lubricant instead