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I just put these high values so that, if in the future, someone finds a way to remove it, I don't have to update the mod.
Lighter version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2994751256
I was thinking something along these lines.
Old Money: Grants an additional 1500 Utar, 500 Wood, 500 Ironstone, and 50 Jade every week!
Adored: Gain 10 Devotion each week with your faction.
Loaded: Increase carrying capacity by 50. (Can't be disabled)
Diplomat: Favor gained with heroes +30%, can always gift, your diplomatic efforts are 30% more successful and can persuade any hostile hero with titles.
Ninja: You know how to infiltrate any place and have information about anywhere and everyone.
Trooper: Your troops consume 30% less food and they gain increased map speed by 250.
Wiseman: Party EXP earned +30%.
Doctor: Reduce your main character's respawn timer in battle by 7 second, reduce party's Serious Injury Rate and cost of healing injured units by 30%.
Gathering: 3 additional heroes and 5 additional squads may join your party. (The heroes are capped at 10 and troops at 40, so it will push up to these values)
What do you think ?