Project Zomboid

Project Zomboid

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Doctrine (41)
   
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7 jul 2023 om 16:07
23 feb om 7:49
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Doctrine (41)

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Big shoutout to Dr. Lalaoz for the inspiration for this mod and help coding it!

Designed for server admins to enforce/disable certain traits.

Simply add traits separated by semicolons into the Forced Traits to ensure players have them, and add traits to the Disabled Traits make sure players can't take them at character creation (will also remove those traits from current players unless it is a Forced Trait as well).

Workshop ID: 3000737027
Mod ID: Doctrine
16 opmerkingen
The Chosen One 16 sep 2024 om 21:01 
its all good g was just wondering i dont know anyone who can make mods nor can i good stuff tho really appreciate you making this mod
CrispyChestnuts  [auteur] 10 sep 2024 om 15:56 
@BUMPER LIPS i haven't figured that out yet, but if you or someone you know wants to take the code from this and use it to solve that problem, feel free!
The Chosen One 10 sep 2024 om 11:46 
any word on if this got updated for dynmic traits
CrispyChestnuts  [auteur] 2 mrt 2024 om 20:20 
@tobyfox2002 okay well i just got around to working on my mods, so i can take a look at this and make some stuff configurable
tobyfox2002 2 mrt 2024 om 19:49 
Actually, I was hoping that it would allow dynamic traits. I dont mind traits being added if players "earn them." But this is acceptable too I guess.
CrispyChestnuts  [auteur] 27 feb 2024 om 10:50 
@tobyfox2002 It can be used to add or remove traits like Axe Man and Burglar. It does work with modded traits. to the last point, no. it will not prevent you from getting the trait, best it does is it has a very janky workaround solution for traits like that, where every hour it will do a sweep for them and disable them.
tobyfox2002 27 feb 2024 om 2:13 
I have 3 questions:

1) Does this work with automatically assigned traits such as Axe Man or Burgler
2) Does this work with 3rd Party Addons such as More Traits and Even More Traits and
3) If yes to 2, does this also block traits from being granted from Dynamic Traits.

I understand that its prolly easy enough for me to test, but I figure I'd ask it here so others could see as well.
CrispyChestnuts  [auteur] 9 okt 2023 om 6:49 
"circumvented by logging out and back in" wow i didn't realize, let me see what i can do
Kostriktor 8 okt 2023 om 3:16 
this mod only works after death.
and is circumvented by logging out and back in; then all traits will again be available.
any chance you can fix ?
Kostriktor 7 okt 2023 om 6:39 
ok done

Doctrine = {
ForcedPerks = "Delimit the list with semicolons",
DisabledPerks = "Dextrous;All Thumbs",
},

in file "servertest_SandboxVars"