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Een vertaalprobleem melden
With the possibility of knocking out the enemy or adding a panic effect.
The same adds to grenades, an exhausting effect.
Hi-power explosives such as dynamite and C4 could get enemies unconscious in an explosion radius.
Also, add bleeding effects for all bullet hits, as it should be.
Like Mercenary, Doctor Qu effect when he attacks mele enemy could be unconscious.
1) 80% (default)
2) 100%
3) 150%
4) 200%
5) 240% (3X default)
And maybe make these options changeable in "MOD Options" like Starting money mod have?
This bring some very old memories when we startet modding JA2 v1.13 ;)