Left 4 Dead 2

Left 4 Dead 2

42 ratings
E3 Coach: Redux Alt
   
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Survivors: Survivors, Coach
File Size
Posted
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2.128 MB
19 Jul, 2023 @ 7:19am
2 Jul, 2024 @ 6:00am
8 Change Notes ( view )

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E3 Coach: Redux Alt

Description
The alternate version of my E3 Coach: Redux mod.

This is an alternate version of my E3 Coach: Redux mod that is closer to what the "Fat/E3" Coach model may have looked like if it had seen the light of day.

With this version of the mod, Coach's gloves and shoes are the retail models.
Coach's head also has the retail eye shape and teeth position, plus the retail facial flexes.

Features of this mod include...
Full retexture support.
Cuba's jiggly attachments.
A jiggly holster. (As per all my L4D2 survivor mods.)
1:1 retail facial wrinkles. (Unlike TLS... oops.)
Possibly more I've forgotten...
21 Comments
something something house 10 Dec, 2023 @ 7:34pm 
HWABAG
IcyCheeseCake 5 Dec, 2023 @ 10:32am 
Best thumbnail.
Somnician 3 Dec, 2023 @ 3:25pm 
b-but new bad, old good!!! :avgnmad:
PanManDwn 27 Jul, 2023 @ 11:40pm 
GEM ALERT!!!
jumper 27 Jul, 2023 @ 8:10pm 
coal!
Despair  [author] 26 Jul, 2023 @ 1:37am 
You simply can't justify in any meaningful way making arbitrary changes like re-enabling forever unused L4D1 cvars like the boomer gibs, or restoring intentionally cut superfluous and contradictory game dialogue -
unless of course you're of the mindset that absolutely any and all cut/beta content should just be added back to the game, and those mindsets are one in the same, no matter how much L4D2 cut content fanboys want to try distance or seperate themselves from their unpopular L4D1 counterparts.
Despair  [author] 26 Jul, 2023 @ 1:37am 
The game came out over a decade ago, not once in that time did Valve try to "complete" it, because the game was complete when it was released,
whether development time is shorter or longer than usual any product can get scaled back or changed, be it because it was overambitious or to meet dead lines,
trying to infer secret meaning from the in game commentary is exactly the same sort of assumptions and logical leaps that L4D1 beta fans make when trying to explain how the L4D1 we got "wasn't the original vision" visions morphs over time,
we got exactly what was intended, for both L4D1 and L4D2.
Zadkiel 24 Jul, 2023 @ 6:46pm 
The whole "cut content" argument would be valid if L4D2 fell under the standard 3-5 year development mark, 8 months of development warrants a lot of missing things, a quick stroll through the commentary would tell you that Valve wanted to expand a lot compared to the first game.
PeopleLikeStuff 20 Jul, 2023 @ 5:04pm 
Weird how it took 3 years for people to start shitposting about TLS
greymatter0001 20 Jul, 2023 @ 8:08am 
on the pitchfork?