Black Mesa

Black Mesa

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Citizen's Shotgun Reanimation
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MODEL: Weapon
File Size
Posted
20.487 MB
27 Jul, 2023 @ 3:59pm
1 Change Note ( view )

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Citizen's Shotgun Reanimation

Description

Custom animations for the Shotgun, with an amateur touch.

You need to subscribe to the required add-on or you won't hear a bunch of sounds!

Animations: CitizenFive
Reworked shotgun model: HECU Collective
Audio: HECU Collective, MMod
58 Comments
Jwcwwd 9 Jul @ 10:56pm 
If you wanna play this or the alt mod, I suggest you wait until Citizen updates the mod since I couldn't get it to work EVEN when I put it into my custom folder. The only instances where it works is On A Rail, Gonarch's Lair, and Interloper but those two chapters broke the shotgun completely, with missing hands and big shotgun. It's a fantastic mod but I can't seem to get it work
✦DΛV-007✦ 3 Jul @ 9:07am 
i fixed it by putting it in my custom folder
Source:231BM 21 Jun @ 11:07am 
кайф :bms_crowbar:
MissingTexture 17 May @ 11:47am 
New Black Mesa update broke this mod... aw shucks...
Claude3 25 Apr @ 12:06pm 
Citizen⁵ Recently animations on MP5 SPAS 12 and RPG have not been working. Will there be a fix for them?
Jariner 21 Apr @ 8:15am 
for anyone wondering why this one doesn't work, you have to manually put it in the custom folder, otherwise you get broken hands and a large shotgun.
For some reason, every other reanimation works except the shotgun, can anybody help?
Citizen⁵  [author] 23 Mar @ 4:29pm 
most of those weapons have decent reanimations already, but I have a few others planned
MissingTexture 23 Mar @ 3:59pm 
Also, will you ever reanimate the game's later weapons, such as the Tripmines, the Tau Cannon, the Gluon Gun, the Hivehand, etc?
MissingTexture 23 Mar @ 3:41pm 
It would be absolutely amazing if you made a version that uses this model.