Black Mesa

Black Mesa

311 ratings
We Are Not Alone (Remake V2)
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File Size
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648.986 MB
4 Aug, 2023 @ 4:04pm
9 Aug, 2023 @ 7:51pm
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We Are Not Alone (Remake V2)

In 2 collections by Dany 117
Black-Mesa HD definitive edition + sp map/campaign
154 items
Black-Mesa Opposing Force Chapters
4 items
Description
---IMPORTANT TO READ BEFORE PLAYING---
Since the necro patch almost every maps or campaign mod can't be launched from the workshop tab anymore, it crash the game. You need to launch it from the console type : map bm_of3a1

About
Dear fans of Half-Life Opposing Force
This mod is a remake of the opfor chapter called We Are Not alone. Play as Adrian Shephard, in your journey to catch Gordon!

This version (v2) is an overhaul remaster of we are not alone old
version (v1. 6), I completely reworked my own work. This new version extends the gameplay, more maps, details, fights, puzzles, overhauled area specially the xen zone and more.

Things To know And Features
-Before subscribing to this mod, make sure you are unsubscribed from v1.6 (Just to be sure nothing will corrupt the new version)
-A complete remake of the full chapter using my assets and black-mesa assets.
-Extended gameplay.
-First area has been restored to fit the original (spawning behind gordon)
-3 maps (of3a1, of3a2, of3a3)
-Hecu arms! (dosent replace or overwrite any bm file)
-Dead Aliens bodies in the lambda teleporter zone (Killed by gordon)
-Possibility to go into the gordon portal and see what happen :')
-Exploding scientist tower.
-Displacer gun apparition.
-1 brand new map area that was not in the original, lambda themed zone with 3 puzzles.
-Two xen maps
-Now include the easter egg zone from hazard course.
-if you want to play the chapter that follow this one, crush depth is available here : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2909291145
-Include map source file (vmfs) you can get them there by opening the vpk : steam/steamapps/workshop/content/362890/3015012817

Extra Informations

There is no new weapons for the simple reason that modders cant access the bm source code. But a surprise is present in the second map anyway.

Since there was no race x even in the original chapter well no need to explain why they are not in my mod neither.

I am aware that the Gordon animations are not perfect, but I did my best with what I had, here again since we can't have new NPCs I had to do it the hard way with a prop_dynamic and a couple other tricks. But I think I can try something in a very small update

I am also announcing a remake for my own version of crush depth, expect the same treatment as this mod, more maps, rethought level design, and more. For the time I work on crush depth remake, vicarious reality will be paused (Not cancelled just paused)

Also the older version of this mod, stay on the workshop in case people would like to play the short version for some reason. Here is the old version : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2849936938

Installation
-To launch this map, simply subscribe launch the game and then go to the steam workshop section and run the map from there!
-If you have the old ui, type this in the console to start the mod, map bm_of3a1

---Optional hud and more Installation guide---

-Now to install this you need go to your main steam folder then steamapps/workshop/content/362890/3015012817/hud and extra

-Go to your main steam folder then steamapps/common/Black Mesa/bms/custom (if you dont have a custom folder, simply create one in bms.)

-Now drop : We Are Not hud and extra vpk, into your custom folder.

-launch the mod and enjoy.

Credits
Cursed Gman : (Me) Ideas, Level Design, Custom Textures

Paynamia : Bm Gordon Freeman https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1502091022 (the gordon included in the game didnt had working animations so this one was the best i could get)

The Team From hazard Course, PSR DIGITAL and others (for the hazard course used in the easter egg of this mod, and of course the zone was edited by me for this mod)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2329457048

BruceWillis235 : Name logo

Black Priest and BlackBox Team : Black box team for letting me use their military hud assets and more.

BAST Brushie : For the steam workshop thumbnail picture, was made in source film maker.

51 Comments
Sean 21 Mar @ 5:54pm 
Here is a video that I made, there ya go.
https://youtube.com/live/-LCpfzH-dKk
Avant-garde 13 Mar @ 11:49pm 
Nice remake! Nice visuals & designs. I like that more puzzles are added
Amigosik game 2 Nov, 2024 @ 9:52pm 
a map is a dont work, ny vsmisle a game is a viletaet pri zapyske of a map
CORPORAL_FILMS 19 Aug, 2024 @ 6:55pm 
can u port the maps and gordon running into the portal to garrys mod pls
Dany 117  [author] 12 Jul, 2024 @ 9:41am 
to launch them, for me console work but not workshop tab
Dany 117  [author] 12 Jul, 2024 @ 9:41am 
try the console
samsamdevray 12 Jul, 2024 @ 9:41am 
When I launch from the workshop, the game crashes immediately
Dany 117  [author] 12 Jul, 2024 @ 9:40am 
This one work for me, but not the others, and yess its since the necro patch that my mods stopped working
samsamdevray 12 Jul, 2024 @ 9:38am 
The map doesn't work, I think the necro patch broke the mod (dating from last year)
Shadowysn 14 Jun, 2024 @ 9:11am 
Kure's comments entertain me anywhere I come across them; pretending Operation Black Mesa doesn't exist and/or disapproving of it whenever mentioned, always insistent on Crowbar Collective giving the source code to HECU Collective to make Black Mesa Opposing Force (which also would hurt OP:BM and the team behind it, like dayum no care for another interpretation of HL)